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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-24-2012, 04:02 PM
Tvrdi
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Scene at 5:19 ahahahahah

and the title at the end "Coming soon". Should be "Coming soon, optimised, in 2030. Stay tuned!"

Really, if the peasant vehicles and tanks wouldnt drive them from fixing the sim and making new planes for BOM (no new planes for CLOD as we heard) - Im all for it. Why the hell not?. Anyway I would glidely man the Flak when Kiss a Bliss is near in a puppy plane.

Last edited by Tvrdi; 02-24-2012 at 04:04 PM.
  #2  
Old 02-24-2012, 04:05 PM
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Originally Posted by speculum jockey View Post
So the people who are working on the tanks, work for free? They don't need to occupy a space in the office? They don't need to use an office computer?

Because what they are doing, the resources they are using right now, could be used to give us a flight simulator instead of a 1/2 assed flight sim with no content and some stupid tanks you can hop in and see how crappy the models are from a first person point of view. The money used to pay those people could be put towards people who will actually make the "FLIGHT" part of the game better.

These ground vehicle models have been around for a couple of years now - even then they were fully detailed with accurate physics. Those of us who have been around for a while will remember them showcasing them in a weekly update complete with wobbly aerials etc.

We already have highly developed balistics models and the AI to make them move around and navigate the terrain. I think what we're seeing here has been on the back burner for ages and has been introduced with little additional effort. It's an added bonus feature that WILL attract new people to the product if done well. Attacking ground targets manned by real people has a lot of appeal to me and I'm sure others will feel the same.
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Old 02-24-2012, 04:24 PM
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Originally Posted by Sutts View Post
These ground vehicle models have been around for a couple of years now - even then they were fully detailed with accurate physics. Those of us who have been around for a while will remember them showcasing them in a weekly update complete with wobbly aerials etc.

We already have highly developed balistics models and the AI to make them move around and navigate the terrain. I think what we're seeing here has been on the back burner for ages and has been introduced with little additional effort. It's an added bonus feature that WILL attract new people to the product if done well. Attacking ground targets manned by real people has a lot of appeal to me and I'm sure others will feel the same.
Exactly.
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  #4  
Old 02-25-2012, 03:53 AM
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Quote:
Originally Posted by speculum jockey View Post
So the people who are working on the tanks, work for free? They don't need to occupy a space in the office? They don't need to use an office computer?

Because what they are doing, the resources they are using right now, could be used to give us a flight simulator instead of a 1/2 assed flight sim with no content and some stupid tanks you can hop in and see how crappy the models are from a first person point of view. The money used to pay those people could be put towards people who will actually make the "FLIGHT" part of the game better.
only partially correct

your forgetting that these elements, like ground vehicle control, some tank train and ship control (torpedo boats were specifically mentioned by oleg before in this context) are already largely in the game, eg most programing and design for them is already done (and we have seen this documented and discussed during devellopment).

olegs projects since the original il2 were always produce in a modular fashion where diffent elements were worked on seperatly but in paralel, to now not put in the last 10% of effort to start including them in the game WOULD be a waste !

save your energy to make a specific and factual list of the main errors and omissions that need to be corrected for the flightsim part, and start waving that about once the new long awaited grafix engine patch is released, i'll come and join you when you do. but to argue to now remove some of these long awaited new elements in the belief it will accelerate the other bug fixing is mistaken
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Last edited by zapatista; 02-25-2012 at 03:56 AM.
  #5  
Old 02-24-2012, 03:12 PM
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Based on some of the replies thus far.. I think 1C should be handing out free hoodies like this with the weekly updates
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.

Last edited by ACE-OF-ACES; 02-24-2012 at 03:44 PM.
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Old 02-24-2012, 06:25 PM
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You need one of these

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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
  #7  
Old 02-24-2012, 06:27 PM
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Quote:
Originally Posted by ACE-OF-ACES View Post
You need one of these

carefull ACE....he will PM you with threats of violence.
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Old 02-24-2012, 06:29 PM
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AoA as soon as I saw furb,s post, I could predict what your post number 1000 would be

Last edited by SG1_Lud; 02-24-2012 at 06:31 PM.
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Old 02-24-2012, 06:30 PM
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Quote:
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Lol as soon as I saw furb,s post, I could predict what your post number 1000 would be
That was a fitting post count! Need a screen shot of that.. its a keeper
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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Old 02-24-2012, 06:39 PM
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It would be interesting to see how many who object to these new features were the same ones who thought it would be so cool to be able to sneak behind enemy lines when their plane was shot down? Two or three years ago when the tanks and AA were shown, there was a cadre of people clamouring for this, and now it's the end of CoD.

Time will tell how well this implements into the game, but it doesn't mean it's at the expense of CoD. I look at it as a vote of confidence to the users of CoD that 1C and this game isn't going any where.

If within the next few months some of the missing features or improvements that would make the game more enjoyable aren't corrected or at least updated through the Friday updates, then I'll worry. Until now I'm enjoying the prospects of fututre gaming and the fact that 1C/CoD isn't going any where. I hope i'm not proven wrong. I don't think I will be.

Glad I bought my second copy the other day.
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