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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-17-2012, 12:20 PM
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JG52Uther JG52Uther is offline
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Endless possibilities for an online war!
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Old 02-17-2012, 12:26 PM
MoGas MoGas is offline
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Awsome stuff!! THX B6
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Old 02-17-2012, 12:28 PM
first-things-first first-things-first is offline
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Oh dear! You modelled the 14/23.23455 model. What about the 15/23444.22 model with the 2.23mm difference in the front mudguard.

I had hoped for better.

Good job! Any expansion is all good in my books.
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Old 02-17-2012, 12:42 PM
carguy_ carguy_ is offline
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Quote:
Originally Posted by JG52Uther View Post
Endless possibilities for an online war!
Somehow I think that human-manned AA positions would do a far better job, mainly at airfields. No more red raids on blue AFs. Realistic? No.

Oh and one Wirbelwind for me please!
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Old 02-17-2012, 12:44 PM
III/JG53_Don III/JG53_Don is offline
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Man I love the new sound engine Diving planes sounds awesome!
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Old 02-17-2012, 12:44 PM
first-things-first first-things-first is offline
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The next update :

Formula 1 with top cover
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Old 02-17-2012, 12:44 PM
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Bewolf Bewolf is offline
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Autumn landscape looks highly promising, that is a new one in the IL2 series as well. Driveable vehicles, yes, please
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Old 02-17-2012, 01:23 PM
Al Schlageter Al Schlageter is offline
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Quote:
Originally Posted by carguy_ View Post
Somehow I think that human-manned AA positions would do a far better job, mainly at airfields. No more red raids on blue AFs. Realistic? No.

Oh and one Wirbelwind for me please!
You will have to wait til 1944 for the Wirbelwind.

I see vehicle races around the perimeter track coming.
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Old 02-17-2012, 12:59 PM
1./JG2_Miller 1./JG2_Miller is offline
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Somehow I suddenly feel really happy that I paid 60€ for this game...

This has some serious potential to become the next ARMA style allround simulator including airplanes, tanks, trucks, cars, maybe even infantry and all that in WW2!
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Old 02-17-2012, 01:08 PM
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Raggz Raggz is offline
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While this all looks very nice indeed it also makes me think.

It is foremost a combat flight simulation. What i fear is that tank lovers will start whining over missing features and whatnot. While the whole idea of a online war is very intriguing, will computers and so on manage to handle such complexity if tanks and other units would get the same quality?

What i mean is... Games like this one and DCS has highly complex planes. That's why other units in these games are more simplistic because computers would be brought to their knees if everything in a game would have the same complexity.

Anyways, Hats off for the dev team for making an effort and for continuing making us great flight simulations. Stunning stuff
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