![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Type of improvement: glass ice and oil in exterior views
Explanation of proposals: Ice and oil splahes should be visible also from the exterior view. Benefits: Improved realism ( when watching others ) and inmersion. It would be nice.
__________________
Win 7 64 Quad core 4Gb ram GTX 560 |
|
#2
|
|||
|
|||
|
Type of improvement: A detailed damage debriefing.
Explanation of proposals: The debriefing gives a detailed description of the damage(s) and how and why the damage(s) happened and the percentage of damage or if the plane is a write out. Benefits: The pilots notices easier his mistakes and learns faster how to fly without breaking his plane. Type of improvement: Possibility to turn on/off differnet kinds of shadows. Explanation of proposals: The player can select which shadows he keeps on and which off. E.g. cockpit shadows, cloud shadows, building shadows, tree shadows, plane shadows, vehicle shadows etc. Benefits: Better FPS with the game. |
|
#3
|
|||
|
|||
|
Type of improvement:
Historical / Immersion Explanation of proposals: An airfield under attack should have a hand-crank siren going and a city or town with enemy planes over it should have air raid sirens on. Same event that triggers AA should also trigger this. Benefits: Completely historical and Immersion. |
|
#4
|
|||
|
|||
|
Type of improvement: Simplification of Noseart/Bow painting through the plane selection menu
Explanation of proposal: As there is allready a section for Noseart in the pane menu it would be really helpful to just apply your squadron/individual emblem through this drop down list Benefits: You don't have to apply your emblem onto every single skin on every single aircraft via some Photo editing programm. You can just apply your painting onto every aircraft on a specific place. Great way to individualize your plane with ease |
|
#5
|
|||
|
|||
|
Type of improvement:
realism driver and its shadow in the internal and external view. Explanation of proposal: ca would be more real to see customized template for the pilot and cockpit are shadows in the cockpit and on the wings when the sun is on one side or the other and see the impacts of bullets outside view. Benefits: just more realistic. Last edited by KG26_Alpha; 02-22-2012 at 04:01 PM. Reason: paragraphing .......... but I cant teall what you mean ? |
|
#6
|
||||
|
||||
|
Type of improvement: Small white smoke plume to FMB
Explanation of proposals: Small white smoke plume in FMB could be used to depict a more lifelike landscape with stubble burning that could look very cool from air. Just playing with FMB and missing that a lot. Another option could be a generic smoke plume with parameters like size, color diameter etc, so we can build any smoke plume we need from countryside, burning cities to battlefields. Benefits: Inmersion
__________________
Win 7 64 Quad core 4Gb ram GTX 560 |
![]() |
|
|