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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 12-10-2011, 08:47 AM
Flanker35M Flanker35M is offline
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S!

Type of improvement: De-cluttering of online play

Explanation of proposals
: Clean up the log/messages of online play. There is no need to show everything what happens(murdered, crapping pants etc.) or add option what to show. Also clearing the AI messages getting killed when player actually exits his plane after landing and respawns.

Benefits: Less cluttered display, less generated messages by the game, propably slightly better performance.

Last edited by KG26_Alpha; 12-10-2011 at 12:35 PM.
  #2  
Old 12-10-2011, 09:33 PM
nakedsquirrel nakedsquirrel is offline
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Type of improvement: Realism Setting
Explanation of proposals: Weathering/reliability for Weapons


I saw this posted earlier, and it sounds like a really cool realism setting.

Quote:
Originally Posted by BlackSix View Post

9. Can we have a Spitfire with Hispano Suiza 20mm cannon?


We discussed this with some members of the community a while ago and decided that it makes no sense. If we make the guns realistically crappy and unreliable no one will fly it. And if we make the weapons unrealistically reliable it will completely shift the balance and give the Allies a huge advantage. We do not need to add another questionable feature to the project and give the fans another thing no one can agree upon, except to say that we suck.
Seriously? Adding realistically unreliable weapons sounds awesome!

If you want to make it easier for the more 'casual fliers,' make it a realism setting or a slider when adding the plane in the FMB. (Like weathering)

Benefits:
Cannon misfire that plop out of the end of the gun like a dull potato, overheat the gun, explode in the barrel, or cause the gun to jam would all be very cool to see in this sim!

And if you make it an optional setting in realism settings or under the plane settings, it is a win, win. People who want realism get it, people who don't can either uncheck the box or not add it to their missions.

I really hope to see this kind of feature implimented. Especially when rockets are finally added to the sim.

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  #3  
Old 12-11-2011, 12:44 PM
Gourmand Gourmand is offline
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Type of improvement:
cosmetic upgrade prior to top priority
Explanation of proposals:
add wing light for night flight
add possibility to leave your plane when you are landed or see-landed
Benefits:
avoid to be killed by fire in cockpit or by drowning
see your friend when the land or nav in the night
the community see the work and the change... ( for the time being, we can only see new color for ground and new sound ... :/ )

Last edited by Gourmand; 12-11-2011 at 12:47 PM.
  #4  
Old 12-15-2011, 05:11 AM
ordway ordway is offline
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Type of improvement: Gameplay (Campaign)

Explanation: of proposals: Add the campaign format of the original Red Baron simulator (the best flight simulator campaign I have ever played). For COD, this would mean in offline campaign mode, being able to first lead a flight, then lead a section then a squadron. Also it would mean getting the ability to get the best new planes' features first (metal ailerons, semi-no negative g cutout, pick of the best aircraft in the squadron (it performs a little bit better than others, climbs a little faster than others, has tighter controls, etc.). Thirdly, you would be able to choose a personal airplane marking as well as choose the pilots who fly with you.

Benefits: This would add more fun to COD, get higher magazine reviews and get more customers to buy the product so you can make more money.

Last edited by KG26_Alpha; 12-15-2011 at 10:02 AM.
  #5  
Old 12-15-2011, 09:12 AM
Gourmand Gourmand is offline
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hi, just one question :
Luthier said : the 08-30-2011
Quote:
Following that, we have other things in the works. We are finally ready to start knocking out SDKs, with the map making SDK being the first one you’ll see – quite soon, too! We’ll release more details on that, and on the plane-making SDK, after the upcoming beta patch is fully tested and goes live.
and the 10-17-2011 :
Quote:
5. SDK. As promised earlier, still planning to release a map-making SDK in the near future. More details will be released when we are ready for them.
My question :
how about the SDK have you more details to give us ?

Last edited by Gourmand; 12-15-2011 at 09:22 AM.
  #6  
Old 12-15-2011, 10:12 AM
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JG52Krupi JG52Krupi is offline
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Type of improvement:

1st person bailout view and realistic bailouts with ability to look around when descending in a parachute.

Explanation of proposals:

Rather than popping out of the aircraft you see the whole jumping sequence.

Bailouts have to be done by the book or risk having a tail strike etc.

The ability to look around while descending in a parachute.

Benefits:

All three will add to a persons immersion in the game.
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  #7  
Old 12-15-2011, 10:14 AM
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David198502 David198502 is offline
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Quote:
Originally Posted by JG52Krupi View Post
Type of improvement:

1st person bailout view and realistic bailouts with ability to look around when descending in a parachute.

Explanation of proposals:

Rather than popping out of the aircraft you see the whole jumping sequence.

Bailouts have to be done by the book or risk having a tail strike etc.

The ability to look around while descending in a parachute.

Benefits:

All three will add to a persons immersion in the game.
+1 good one
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  #8  
Old 12-17-2011, 02:57 AM
hc_wolf hc_wolf is offline
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Default Repair, refuel, rearm script

Type of improvement:
Your scriptier to add in ability to land,
Refuel (in vacinity of fuel truck),
Re-arm (in vicinity of ammo vehicle),
Repair (in vicinity of Repair vehicle),

Explanation of proposals:

Provide the ability for mission scripts to have this in for online or continuous play. Also could then have true ongoing mission campaigns and fly the same plane.

Benefits:

This would give everyone on the Online server much greater ongoing war realisim. It would stop people ditching their planes in the oceans and re-spawning quickly as scriptis can be added to delay them restarting or punnish them on server. Much more realism this way. The times can be short but I am sure everyone would love these 3 abilities.
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  #9  
Old 12-17-2011, 01:00 PM
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Richie Richie is offline
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Quote:
Originally Posted by JG52Krupi View Post
Type of improvement:

1st person bailout view and realistic bailouts with ability to look around when descending in a parachute.

Explanation of proposals:

Rather than popping out of the aircraft you see the whole jumping sequence.

Bailouts have to be done by the book or risk having a tail strike etc.

The ability to look around while descending in a parachute.

Benefits:

All three will add to a persons immersion in the game.

+1

I love this
  #10  
Old 12-17-2011, 01:13 PM
smokincrater smokincrater is offline
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Smile

Type of improvement:
FMB

Explanation of proposals:
Make the follow command be able to create large flights of aircraft formations. Guppe`s of heinkels number in a full fguppe of 36. Also they were in a 5 aircraft arrow formation.

Also a return of the primary, secondary and hidden mission goals.

Also as the modeling has become more advanced, we need some documantion to stop buring out engines on the different models of aircraft.

Benefits:

Real raids could be reproduced in the game.

The sucess of a mission can be gauaged

Less frustration over having an engine fail and then crashing.
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Last edited by KG26_Alpha; 12-17-2011 at 03:37 PM.
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