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#1
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S!
Type of improvement: De-cluttering of online play Explanation of proposals: Clean up the log/messages of online play. There is no need to show everything what happens(murdered, crapping pants etc.) or add option what to show. Also clearing the AI messages getting killed when player actually exits his plane after landing and respawns. Benefits: Less cluttered display, less generated messages by the game, propably slightly better performance. Last edited by KG26_Alpha; 12-10-2011 at 12:35 PM. |
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#2
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Type of improvement: Realism Setting Explanation of proposals: Weathering/reliability for Weapons I saw this posted earlier, and it sounds like a really cool realism setting. Quote:
If you want to make it easier for the more 'casual fliers,' make it a realism setting or a slider when adding the plane in the FMB. (Like weathering) Benefits: Cannon misfire that plop out of the end of the gun like a dull potato, overheat the gun, explode in the barrel, or cause the gun to jam would all be very cool to see in this sim! And if you make it an optional setting in realism settings or under the plane settings, it is a win, win. People who want realism get it, people who don't can either uncheck the box or not add it to their missions. I really hope to see this kind of feature implimented. Especially when rockets are finally added to the sim. |
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#3
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Type of improvement:
cosmetic upgrade prior to top priority Explanation of proposals: add wing light for night flight add possibility to leave your plane when you are landed or see-landed Benefits: avoid to be killed by fire in cockpit or by drowning see your friend when the land or nav in the night the community see the work and the change... ( for the time being, we can only see new color for ground and new sound ... :/ ) Last edited by Gourmand; 12-11-2011 at 12:47 PM. |
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#4
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Type of improvement: Gameplay (Campaign)
Explanation: of proposals: Add the campaign format of the original Red Baron simulator (the best flight simulator campaign I have ever played). For COD, this would mean in offline campaign mode, being able to first lead a flight, then lead a section then a squadron. Also it would mean getting the ability to get the best new planes' features first (metal ailerons, semi-no negative g cutout, pick of the best aircraft in the squadron (it performs a little bit better than others, climbs a little faster than others, has tighter controls, etc.). Thirdly, you would be able to choose a personal airplane marking as well as choose the pilots who fly with you. Benefits: This would add more fun to COD, get higher magazine reviews and get more customers to buy the product so you can make more money. Last edited by KG26_Alpha; 12-15-2011 at 10:02 AM. |
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#5
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hi, just one question :
Luthier said : the 08-30-2011 Quote:
Quote:
how about the SDK Last edited by Gourmand; 12-15-2011 at 09:22 AM. |
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#6
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Type of improvement:
1st person bailout view and realistic bailouts with ability to look around when descending in a parachute. Explanation of proposals: Rather than popping out of the aircraft you see the whole jumping sequence. Bailouts have to be done by the book or risk having a tail strike etc. The ability to look around while descending in a parachute. Benefits: All three will add to a persons immersion in the game.
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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#7
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Quote:
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#8
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Type of improvement:
Your scriptier to add in ability to land, Refuel (in vacinity of fuel truck), Re-arm (in vicinity of ammo vehicle), Repair (in vicinity of Repair vehicle), Explanation of proposals: Provide the ability for mission scripts to have this in for online or continuous play. Also could then have true ongoing mission campaigns and fly the same plane. Benefits: This would give everyone on the Online server much greater ongoing war realisim. It would stop people ditching their planes in the oceans and re-spawning quickly as scriptis can be added to delay them restarting or punnish them on server. Much more realism this way. The times can be short but I am sure everyone would love these 3 abilities.
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__________________ Win7, 64bit Ultra Asus P8P67Pro MB Intel i7-2600K Coursair 16GB (4x 4GB), DDR3-1600MHz Gainward Nvidia 580GTX 3GB DDR5 850-Watt Modular Power Supply WIN7 and COD on Gskill SSD 240GB 40" Panasonic LCD TrackIR5 + Thrustmaster Warthog stick, throttle & pedals |
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#9
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Quote:
+1 I love this |
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#10
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Type of improvement:
FMB Explanation of proposals: Make the follow command be able to create large flights of aircraft formations. Guppe`s of heinkels number in a full fguppe of 36. Also they were in a 5 aircraft arrow formation. Also a return of the primary, secondary and hidden mission goals. Also as the modeling has become more advanced, we need some documantion to stop buring out engines on the different models of aircraft. Benefits: Real raids could be reproduced in the game. The sucess of a mission can be gauaged Less frustration over having an engine fail and then crashing.
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Health Authorites warn that smoking is a health hazard. Last edited by KG26_Alpha; 12-17-2011 at 03:37 PM. |
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