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#1
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S!
Would be a good idea if refined to suit a WW2 simulator. As I play EVE, for too long already, the examples can be taken from there. For example logistics..you need them to be successfull, not everyone can be the new Johnnie Johnson or Adolf Galland. Be it via air, JU52 anyone, or land..Opel Blitz or even a train. The options are there! Now in Aces High you could hamper logistics by bombing certain strategic targets etc. Same in EVE..baited or intercepted other corporations' freighters and similar sure made an impact. In CoD we already have bombers to bomb factories, airfields etc. Add to this the ground element like manned AAA and there is more job to do. Always someone wants to blast away with a big gun and defend their field or depot etc. So including more elements to CoD would propably bring more interest to it, if implemented right. EVE will get Dust 514 that brings the console crowd to the PC gaming MP in a nice way. Sure need to see how it will work in the end, but the idea is great |
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#2
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You guys are right, its my dream, but I just wanted to throw the idea out there. If you look at CCP, its taken them years to get EVE to the state its in today. 1c(Maddox games) doesn't have the money or the know how to do this. 1c would have to stop all the games they put out and make it one big MMO WW2 game.
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#3
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A dream that some day may come true..
But for now flight sims are and have been a nitch marking among PC games.. Which means not alot of development $ Combined that with the old addaged of.. The more you try to be all things to all people the less you can be to any specific group BF3 is a perfect example.. You got FPS, You got tanks, You got planes, etc.. So it has it all, but no one aspect is very detailed. That is to say everything is very dumbed down, more 'game' than 'simulation' As a die hard flight sim guy, I got to have 'details' and 'realism' first and formost.. Which typically means I need a good flight model first and formost.. Everything else is icing on the cake! That is to say you can have the best graphics (icing) out there, but, if the filght model (cake) is bad no amount of icing will make it taste good Which brings us back to the $
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#4
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Quote:
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#5
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It was Olegs too.
He said that here and also in an interview at SimHQ. |
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