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| Technical threads All discussions about technical issues |
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Thread Tools | Display Modes |
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#1
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I mean that if there are 2 planes manouvering at 2km below of me they could be changing their vector many times in a range of 10 seconds. Focusing your sight on that airspace you should be able to spot AND track those planes. One blink should be very near to the next one (talking about time).
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. Last edited by 6S.Manu; 04-17-2012 at 09:37 PM. |
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#2
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I've just put buttons for 30/70 fov on my joystick and use them in conjunction with TrackIR.
While it would be nice to be able to set a realistic fov, say 39 or so, switching between them is easy, intuitive and very quick. It should also make spotting aircraft about as difficult as in reality. Given this solution, do we really need more complex dots? |
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#3
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The 30 FOV in a sim is there to give the real detail of an object but we can't see anything around us, while the 90 FOV is there to give us more SA but all the 3d objects become too small. In real life vision skill is an improved version of these both combined.
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. Last edited by 6S.Manu; 04-18-2012 at 12:57 PM. |
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#4
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Having just flown with it, 30 fov still leaves quite a large chunk of sky visible and by moving it, you can effectively scan the sky in detail just as you would in reality. Yes, your SA is limited while you are doing this, but by doing a quick scan at 70 fov beforehand, you already know that there is nothing in your immediate vicinity. Is this perfect? No, of course not, its not nearly as good as our eyes which see such detail all the time in much larger sections of the sky with peripheral vision. But it is reasonably close and, I believe, a better approximation of a pilot's vision (and more immersive) than just larger dots for 70 fov. Having said that, I do see the problem with 3km dot size at 70 fov, and agree that some improvement should be made. But by making dots larger, you also butcher the size, camouflage, shape and reflectiveness differences between the planes, all of which make a difference when spotting aircraft at 30 fov. So changing the dots is going to be a tradeoff that I am not quite convinced is necessary (beyond fixing the disappearing at medium/3km issue) |
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