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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-06-2011, 10:23 AM
Skilgannon506 Skilgannon506 is offline
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Quote:
Originally Posted by luthier View Post
Cockpit colors stay.

I think you just need to get used to them a bit, or not play at high noon for a while.



Check your anti-epilepsy, did it turn on by itself by any chance?

We don't see a severe performance hit ourselves on any of the hardware we are running it on so far.
Hmmmmm, never thought to check the AE box.... but when I rolled back to the previous beta the performance was back to being very good.

As there seems to be a difference in how this new beta runs for folk with similar systems I wil try a total uninstall of the game and try putting the new beta over a fresh, clean installation. (and check the AE filter box)

I'll post when this is done and let you know how it goes.
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  #2  
Old 10-06-2011, 10:30 AM
pupo162 pupo162 is offline
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Textures are not loading correctly, evne if at original everithing has a very poor quality texture, planes included. . didnt happen before.

FOR THE FORTH PATCH IN A ROW! 109 PP is still reversed, increase key, decreases, and decrease increases... fix this already.

stutters and bad performance overall. Cant get close to any plane without massive drop on fps, no graphics option helps this one out,

+ the usual: AI building popping etc etc.
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  #3  
Old 10-06-2011, 10:42 AM
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CWMV CWMV is offline
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Wow...Im amazed at the speed that the fix was put out!

overall I am yet again impressed at the patch.
Things like colors, textures, etc are matters of opinion, so ill keep mine to myself in that regard.

As to performance I noticed a slight drop in FPS, perhaps 1-2 fps at most with all settings on high and original textures, so no complaint there.

Menue music works again, nice.
loadout screens are once more manipulable, very nice.

Only issue is with the 109 automation. E-4 had auto prop pitch, yes, but not automatic radiators.
I understand that it can be turned off, ya sure, but it shouldnt be on in the first place.
I would love to see some evidence supporting that they were, in fact, automated. But fact is that I havent seen any evidence, anywhere to support wide spread use of an automatic radiator system in the Emil.

Like the new Revi sight, the focus is far better now. Any chance of making the shape true to life or is the gunsite representative of something other than the Revi C 12d?

All in all very nice. The game continues to improve.
Thanks to all.
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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  #4  
Old 10-06-2011, 10:46 AM
ATAG_Striker ATAG_Striker is offline
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Default 109 e4

well i know for a fact that the 109e4 rads aren't auto. try taking off and use them silly.
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  #5  
Old 10-06-2011, 11:23 AM
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David198502 David198502 is offline
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Quote:
Originally Posted by luthier View Post
Cockpit colors stay.

I think you just need to get used to them a bit, or not play at high noon for a while.



Check your anti-epilepsy, did it turn on by itself by any chance?

We don't see a severe performance hit ourselves on any of the hardware we are running it on so far.
i dont have anti epilepsy filter enabled and after this frustrating beta beta patch i only have a third of the fps i used to have with the previous beta patch.
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  #6  
Old 10-06-2011, 12:36 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by David198502 View Post
i dont have anti epilepsy filter enabled and after this frustrating beta beta patch i only have a third of the fps i used to have with the previous beta patch.
Hey dude, have you redownloaded the game?

Have you checked the config to make sure epilepsy is set to 0?
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #7  
Old 10-12-2011, 12:45 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by luthier View Post
Cockpit colors stay.

I think you just need to get used to them a bit, or not play at high noon for a while.
I didn't see this post, but after having spent some time in the cockpits I feel I have to say that your comment could not be further from the truth these cockpits are TERRIBLE when compared to what they used to be. I fly online most nights with TS3 and have yet to hear one person say they like the cockpits in fact most have made negative comments.

The cockpits were one of the best things in the game IMHO but now they have lost the quality that made them so great...

I am aware you are working on other parts of the sim but I hope at some point we get the awesome details/effects back.
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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  #8  
Old 10-12-2011, 03:33 PM
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+1

Totally agree Krupi,the original cockpit quality has gone,it's still nice,but it ain't superb,as it once was IMO,pity.
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  #9  
Old 10-13-2011, 04:10 AM
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Does this patch have server 1.04 ? if not ,then where?

Thanks

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  #10  
Old 10-13-2011, 03:18 PM
yakaddict yakaddict is offline
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For those looking for an anti aliasing fix with nvidia cards, check this out, it was recently posted, does work and actually better than the stock anti aliasing because not only does it look better, it also relieves the system of a considerable workload.

http://forum.1cpublishing.eu/showthread.php?t=25281
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