Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-04-2011, 04:22 PM
Scavenger Scavenger is offline
Approved Member
 
Join Date: Sep 2011
Posts: 39
Default

Reply With Quote
  #2  
Old 10-04-2011, 04:32 PM
KeBrAnTo's Avatar
KeBrAnTo KeBrAnTo is offline
Approved Member
 
Join Date: Feb 2010
Location: Madrid, SPAIN
Posts: 99
Default

Thanks for the info, Luthier.
__________________
Former member of:
StG111 2003-2005 | SG1 2006-2009 | 15.Span 2010-2011


CPU Intel i7 920 @ 2.67 -> OC 4 Ghz MB ASUS P6T Cooler Noctua NH-D14 Memory 12GB
GPU 2x nVidia 285 GTX 1GB SLI HD 2x SATAII WD VelociRaptor 150GB RAID 0
SB ASUS Xonar DS/DT 7.1 PSU Tagan 1100W OS W7 Ult.64 LCD LG W2284F-PF
TrackIR 3 Pro + Saitek X-52 + Saitek Pro Rudders Pedals + Pro Flight Throttle Quadrant + Saitek PcDash 2
Reply With Quote
  #3  
Old 10-04-2011, 04:33 PM
NLS61 NLS61 is offline
Approved Member
 
Join Date: Nov 2009
Location: Netherlands
Posts: 218
Default dont shoot the cat

Quote:
Originally Posted by Scavenger View Post
I think there will be one , a readme that is.
But why shoot your cat over it?
Reply With Quote
  #4  
Old 10-04-2011, 04:40 PM
adonys adonys is offline
Approved Member
 
Join Date: Apr 2010
Posts: 850
Default

Luthier,

I've asked you a few times on info/patch threads about this, but you never answered.

I've also made a thread, which got itself locked up pretty quick.

Some mods suggested to ask you directly, so here we go:

More than half a year (not a year and a half, you smart arses ) passed from IL2CoD release, and yet the Radio Comms and the AI squadron player ignore bug are still present in the game (even if they were advertised and should have worked as day 1 features at release), completely ruining its singleplayer and all the with AI (ie massive) multiplayer modes. It is not only my personal view, but the view of the majority of IL2 CoD users.

They need to be your two top priority issues right now, as the game's stability and performance were pretty much solved in the first 3 months patches.. yet, 3 more months after that, they're still here.

Please, the game is completely unplayable because of them, make them your top priority issues, and have them fixed in the next beta patch.

And as we're here, I would humbly suggest to release beta patches more often. We have no problems trying and playing with betas in here, and it would get rid of the painful wait for testing in order to confirm them as full release patches. Win-win for both of us situation.

Thank you,
Dan Antonescu

PS: the content intended to be sent via a personal message to Luthier, of which inbox is unfortunately full all the time.

Last edited by adonys; 10-04-2011 at 05:40 PM.
Reply With Quote
  #5  
Old 10-04-2011, 06:36 PM
Skiiwa Skiiwa is offline
Approved Member
 
Join Date: Jan 2010
Posts: 88
Default

Thanks for the Update!
I really only want 2 things. 1.We NEED to be able to communicate with our AI wingmen. 2. P-38..... ^-^, Seriuosly, the skirmish mode is almost perfect in 1946. All I ever do is Pick my plane, pick my Map, my weapons, type of skirmish I want(which is Useally, Bomb airfield or ships with defenders, then try to get back home....I would LOVE it if I could land Rearm, Refuel, and Repair and have another go, cause I HATE having to Hit refly. Its not immersive at all. If the skirmish mode was more dynamic I would pay $100 for that!
Reply With Quote
  #6  
Old 10-04-2011, 08:56 PM
RickRuski RickRuski is offline
Approved Member
 
Join Date: Oct 2007
Location: Auckland New Zealand
Posts: 462
Default

Luthier,

Sometimes news of the development team having problems getting the patch sorted is better than no news at all, thanks for the update.
We know the team is working hard to get this right, our support as always is with you.

Cheers

Rick
Reply With Quote
  #7  
Old 10-04-2011, 04:27 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Quote:
Originally Posted by Fjordmonkey View Post
Sadly there are many gamers that still run XP, as it works for their use. No idea why, though. Dumping support for it would be a bad move.

Glad to hear about the update, though! Looking forward to tomorrow
Its not a bad move if it allows the sim to move forwards faster,
support for obsolete operating systems that cant fully support the software seems daft.
Reply With Quote
  #8  
Old 10-04-2011, 04:32 PM
kristorf's Avatar
kristorf kristorf is offline
Approved Member
 
Join Date: Oct 2007
Location: Milton Keynes, England
Posts: 897
Default

Cheers for the update gents
__________________
Regards

Chris



http://www.aircombatgroup.co.uk/index.php





Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU,
GTX580 3gb OC
Reply With Quote
  #9  
Old 10-04-2011, 05:44 PM
PeterPanPan PeterPanPan is offline
Approved Member
 
Join Date: Oct 2009
Location: London, UK
Posts: 559
Default

Quote:
Originally Posted by KG26_Alpha View Post
Its not a bad move if it allows the sim to move forwards faster,
support for obsolete operating systems that cant fully support the software seems daft.
And how's about the possibility of 2 versions of the game. A better one for W7 64 bit users, and one for XP if the devs really want to support it.

PPP
__________________
Intel Core i7 2600 3.4 GHz | 1GB Gainward GTX 460 GS | Corsair 4GB XMS3 PC3-12800 1600MHz (1x4GB) | Gigabyte GA-P67A-UD3P B3 (Intel P67) | Windows 7 Home Premium 64 BIT | 600W PSU | 1 TB SATA-II HDD 7200 32MB | 22" Samsung T220 screen.
Reply With Quote
  #10  
Old 10-04-2011, 06:31 PM
41Sqn_Stormcrow
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Fjordmonkey View Post
Sadly there are many gamers that still run XP, as it works for their use. No idea why, though. Dumping support for it would be a bad move.

Glad to hear about the update, though! Looking forward to tomorrow
There are also rumors that some still use Win32 ...

Eventually they just will have to decide to make the step and move forward. As far as I understood MS dumped support for XP a long time ago. That is: no security updates, no driver updates. Why should very new games support an OS that is supported by nobody else?

To luthier: Thanks for the update!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:16 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.