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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 08-24-2011, 05:38 PM
Chivas Chivas is offline
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Originally Posted by Tree_UK View Post
Ubisoft only got onboard in 2010, Oleg announced they had just found a publisher and that the publisher would make themselves known, some people have failing memories around here.
UBISOFT never went anywhere they were the publishers of COD/SOW since 2005, there may have been a strained relationship, but they were still in the picture big time. If Oleg could have gotten ridden of them he would have, as he didn't need them to distribute the game in the West. Steam is doing that just fine. UBI fronted too much money and Oleg couldn't afford to get rid of them. It was one of the reasons Oleg left the day to day operations of his company too explore other monetary interests that publishers couldn't drain dry.
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Old 08-24-2011, 06:07 PM
Tree_UK
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Originally Posted by Chivas View Post
UBISOFT never went anywhere they were the publishers of COD/SOW since 2005, there may have been a strained relationship, but they were still in the picture big time. If Oleg could have gotten ridden of them he would have, as he didn't need them to distribute the game in the West. Steam is doing that just fine. UBI fronted too much money and Oleg couldn't afford to get rid of them. It was one of the reasons Oleg left the day to day operations of his company too explore other monetary interests that publishers couldn't drain dry.
This is a complete work of fiction. Ask yourself why Oleg would make the 'statement' that he had found a publisher.... if he already had one??? Unless of course he'd forgotten he had one which is remotely possible.

Lets look at the facts.
-Ubisoft never mentioned SOW/CLOD for years
-The game never appeared on any Ubisoft release shedules for years
-James O'reilly international brand manager said in 2009 that Ubi were not involved
-2010, Oleg announces they have a publisher

These are hard facts, the best you have is what you 'think' happened.
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Old 08-24-2011, 09:11 PM
icarus icarus is offline
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SimHq commentary article yesterday:

http://www.simhq.com/_air13/air_499a.html

They should take the time they need on the next patch, it needs to work well. The devs have a lot to overcome. I hope they can do it.

Last edited by icarus; 08-24-2011 at 09:35 PM.
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Old 08-23-2011, 09:03 AM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by JZG_Con View Post
ran out of money , the game world makes millions ...and ubisoft have millions ..to spend ..
Depends on the kind of game we're examining. Ubisoft may make money from more popular games but it doesn't make that much from simulators, so they act accordingly when deciding how much money to put into the whole thing.

Case in point, Silent Hunter 5. The development team that made that one was actually a Ubisoft studio, they were part of Ubisoft and not an independent group like 1c who's just publishing through them. Well, when it was obvious the game would need a lot of work to get it up to speed, Ubi decided to not spend any more money on it and completely pulled the plug on the project after a couple of patches.

In other words, yes, it sucks that our favorite games are so expensive to make and don't sell enough and we have to put up with long development cycles and post-release patching as a result of that, but seeing other cases in the simulator world i'd say let's consider ourselves lucky to have a new sim that is actually getting fixed as time goes by.
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Old 08-23-2011, 09:06 AM
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sorak sorak is offline
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Originally Posted by Blackdog_kt View Post

In other words, yes, it sucks that our favorite games are so expensive to make and don't sell enough and we have to put up with long development cycles and post-release patching as a result of that, but seeing other cases in the simulator world i'd say let's consider ourselves lucky to have a new sim that is actually getting fixed as time goes by.
Perfectly put man
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