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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 07-09-2011, 08:40 AM
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David198502 David198502 is offline
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Quote:
Originally Posted by LoBiSoMeM View Post
Weak VGA too. If the members of "whingers and mud-slingers club" with weak VGAs just lower texture settings to reduce A LOT the stutters in actual build of CloD, or do an upgrade, the club will shrink a lot...

We just still remais with the founder Tree, with his high-end rig...
do you have an affair with your VGA?how often do you want to mention that point again?nobody here with low or mid range machines is complaining that they cannot play the game with maxed out graphics fluently.im sure most turned down their settings to be able to play.the problem is people with really high end rigs still suffer with performance issues.and even with everything maxed out, the look of the landscape in some aspects is questionable.
they are all complaining about missing,not working or bad looking features, and not their VGA.

it seems that you are not interested in others opinions and dont even care to read the posts, or you are not capable of doing so.
why do you post then in these threads?
why dont you open up a seperate "My lovely VGA"-thread.
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Old 07-09-2011, 09:58 AM
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Regarding the landscape, whilst the trees in this scrapped development video blend nicely with the scenary, mostly all of the trees look like traditional Christmas-trees in shape. These trees aren't widely seen, as the video dicates, across the English landscape.
One of my main gripes of the trees in CloD is the trunks. If you drive across the SE of England, mostly all of the trees you will see in the countryside, when grouped, have their trunks obscured by foliage. When flying, they just look like a mass of foliage which blends into the terrain. CloD's trees look like lollipops.
The same is true for hedges; I'd best my middle testicle that if you drive down a country lane, a hedge will seemlessly grow in size, creeping into neighbouring trees; again creating a huge mass of foliage. This is all missing from CloD.
Look at RoF. I know the comparisons have been done to death, but the trees there (from the air) look very similar to what I have described.
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