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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-05-2011, 08:10 PM
David Hayward David Hayward is offline
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Originally Posted by philip.ed View Post
I think I made it clear that pictures have been posted showing field for field matchings in WoP (although thinking about this, I can't understand why some tiles repeat in areas...)
They repeat because the devs are cheating. CoD does it too, but it isn't as easy to spot. And I haven't seen any WoP screenshots showing matching fields.

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Originally Posted by philip.ed View Post
but yes, pictures showing this have not been posted in this topic.
But that still doesn't get past what I'm saying about the layout of the fields and the hedges and trees.
Clearly from all shots posted, this is better in WoP as it is more like England.
NO! It is not clear at all. You just said that "pictures showing this have not been posted in this topic". You can't follow that up by saying something is clear when PICTURES SHOWING THIS HAVE NOT BEEN POSTED.

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Originally Posted by philip.ed View Post
I think that, overall, CoD is better, but you have to understand, that areas of WoP have their merits.
What sort of merit? CoD appears to be superior in every comparable metric except bugs (and the bugs will be fixed).
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Old 05-05-2011, 10:10 PM
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phoenix1963 phoenix1963 is offline
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Originally Posted by philip.ed View Post
...I think that, overall, CoD is better, but you have to understand, that areas of WoP have their merits.
I largely agree with philip.ed's opinion, we've made similar comments long before CloD was released.
What's noticeable about the WoP pictures is the obvious object budget and hence limited detail in the distance and the use of haze. But actually, CloD could do with MORE haze, because that's what it's like in SE England almost all the time. philip.ed's posted view of the countryside looks unusually clear.
Where I think Oleg might have a point is the lack of colour saturation in the middle of the day. If you remember he challenged some critic to send him a RAW format photo, presumably on the grounds that jpeg etc may have hyped contrast. Certainly, when the sun is low, CloD looks a lot more how I experience Kent, but there's a fair bit of human perception involved as the eye darts around the scene, with the brain adjusting contrast continually. I've photographed landscapes specifically to compare with, supposedly realistic, paintings - you wouldn't believe the difference!
As philip.ed and others say, the lack of hedgerows is a real immersion killer. I suspect that's because they'd have to be tailored for the bumpy ground, but I don't know a great deal about modern graphics.

This is a good discussion, nobody here is trying to damage CloD, I think we all want it to succeed. But I also want to give pointers about how it could be better.

56RAF_phoenix
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Old 05-05-2011, 09:12 PM
RocketDog RocketDog is offline
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Originally Posted by David Hayward View Post
Look, there have been screenshots and maps posted on this very thread which show that CoD does an amazing job of simulating the countryside.
Well, I posted photographs I have taken while flying over the South of England that show CloD actually does a pretty mediocre job of representing the real life terrain. Amazing it is not.
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Old 05-05-2011, 09:25 PM
W0ef W0ef is offline
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Totally OT but the map is the UK and the music is totally in theme!

X-Plane 9.x scenery, link from SimHQ:


Last edited by W0ef; 05-05-2011 at 09:38 PM.
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Old 05-05-2011, 09:26 PM
David Hayward David Hayward is offline
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Originally Posted by RocketDog View Post
Well, I posted photographs I have taken while flying over the South of England that show CloD actually does a pretty mediocre job of representing the real life terrain. Amazing it is not.
I found your photographs and it appears that you think the CoD colors are washed out. Oddly, most of the complainers in here seem to prefer the washed out look.

In any case, I didn't seen anything about the terrain in your photographs that looked all that different from CoD. What's the difference?
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Old 05-05-2011, 06:58 PM
David Hayward David Hayward is offline
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Originally Posted by philip.ed View Post
but they're Russian!
You could have save everyone a lot of time and just posted this. It explains everything.
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Old 05-05-2011, 06:53 PM
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JumpingHubert JumpingHubert is offline
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Originally Posted by David Hayward View Post
If it isn't a sim like CoD, why do WoP fanboys keep comparing it to CoD?
there are not much second world war flightsims. I think thats the reason. I like parts of Clod (i hope more parts in the future) but also parts of Wop. To say clod is looking actually in all points better than wop is really nonsense. Clod has potential of course.
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Last edited by JumpingHubert; 05-05-2011 at 06:56 PM.
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