![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
was quite happy with latest patch. but the more i try play through the playability the more i find practically nothing works properly. cant even get left and right brakes working now. did they ever work ?, taxying was never so hard.
so here's a thought, forget the patches, finish the game. because this is not patching the game really. this is finishing what should have been done prior to release. Gone"gold" thats what they call it usually. and where minor patches occur therafter. between 1C & Ubi this was put together just enough to warrant a release of sorts. not ideal at all. Last edited by Ali Fish; 04-28-2011 at 09:08 PM. |
|
#2
|
|||
|
|||
|
Blue lines are still there.
![]() ATi 6970, Cat 11.4, i7 920 @ 3.8 GHz, Win 7 64-bit. |
|
#3
|
|||
|
|||
|
|
|
#4
|
|||
|
|||
|
hi folks,
i d like to say "you ve done a lot since the release of the sim". I tried out the latest Beta Patch a few minutes ago. So far it is running without problems. ok, i flew a few singe missions and haven't tried MP. Game is running very smooth with no stuttering and looking great. My wishlist of issues to be resolved are (still): 1. Please make the radio work. It is still useless to "command" your wingmen to attack targets, get closer in formation, radio to the base to receive the vektor to the airfield and so on. Nothing happens... no roger - no respond nor any action of wingmen. 2. Improve the AI (i read this is one next thing which is adressed by future patches - nice!) Just flew a single mission with 6 Me110 on my six o clock and they don't even shoot @me ... :-/ 3. Not a big thing, but my mirror only shows some graphical mess when it points to the ground (if i am climbing....) If the mirror points in the air/clouds the view in the mirror is not messed up. I am also not sure if the mirror will show planes on my six... never saw any planes (which definitily were on my six) 4. Is it possible to decrease the font size of the radiomessages of wingmen/wingleader? These messages appear in really big font on my machine. (same thing with chat window...) 5. Perhaps it is my mistake, but how can I figure out which course i am flying? The compass isnt really that good to "see" in Cockpit. You really did a great job fixing many many issues so far. The sim is great and will get better and better. Thanks for your hard work and your feedback! BTW. I am dreaming of a multiplayer coop mission (online) with teamspeak for communication with squadmembers... everybody did this with COD? Greetings from Austria |
|
#5
|
|||
|
|||
|
|
|
#6
|
|||
|
|||
|
This patch has certainly improved the experience of flying a mission. Fewer stutters by far and more fluid. I have a low spec system and did not expect to be able to play the game at all. It does seem odd how varied the problems are but the first thing the devs need to fix is performance on higher end PCs. I have never thought it good value to run dual video cards myself but for those who have shelled out hard earned cash to then have such problems is a bad look.
I play no grass or shadows and low buildings... the ground looks pretty shite, really, when playing one of the new straffing missions but at least it plays. My specs - e6850 dual core 450 FTX 2 GB (2! why does it even run on my PC!) RAM My impression is that it is lower end PCs that are receiving the most benefit from patches. Good for me but bad for the game. Keen gamers have high end PCs and it is their reviews that the game needs. |
|
#7
|
|||
|
|||
|
Quote:
So, if you're flying a Spit or Hurri, you can press the brakes key and add some rudder and it will turn on the spot, because that's how it was done in the real one. There was only one brake lever on the stick grip and differential braking was achieved by a valve connected to the rudders: it supplied equal pressure to both brakes if the rudder was centered but as you applied rudder it supplied more pressure to the wheel brake in the direction the rudder was deflected. However, if you are flying a 109 or 110 this will not work because they had separate left/right brakes. In these aircraft, pressing the brakes key pushes down on both wheel brakes but if you want differential braking you'll have to map separate keys for left and right wheel brakes. I hope that helps clear it up somewhat. |
|
#8
|
|||
|
|||
|
Quote:
As to the next patch coming out, I`m ok with you giving an approximate date as 1C needs to keep reminding the community that the current state of the game is not to stay for long. Yes, I know that those who saw the 2001 IL2 grow don`t need to be told so, but we seem to have more and more newcomers. Also, in my opinion you should state whether some features/bugs : - are being worked on, - are put to lower priorities list, - will be left as are. I wish you good weather to spend some quality time with your families so hopefully you`ll be more optimistic. We`ll still be here anyway. |
|
#9
|
||||
|
||||
|
I guess Luthier has had too much negative feed back???? I for one have improved performance with the patch. Shame not officially released.
__________________
MSI GT70 0NE-467UK ONE i7 3630M CPU (4 Core, 8 Threads) NVIDIA GTX 680M 4GB GDDR5 Graphics - (314.22 drivers) 16GB RAM DDR3 Track IR4 MSFFB2 Joystick Win 8 64 Bit Home |
|
#10
|
|||
|
|||
|
I experienced some sort of input memory leak when playing the campaign using the new beta. My inputs started getting so slow the game was unplayable. Pull trigger and guns fire a second or more later, same with joystick. Move stick left and the aircraft takes a second or more to react.
__________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
![]() |
|
|