![]() |
|
|
|
#1
|
|||
|
|||
|
Hello Tailspin,
Yes, I this was also on my mind, I do agree with you. Rendering closer than this is virtuose's job. I was not dreaming about asking for 3D, but now that you write about it, this is true that the idea is good, nowadays it makes it way apparently. Regards, J-F |
|
#2
|
|||
|
|||
|
Quote:
|
|
#3
|
|||
|
|||
|
Quote:
I think he means that going into that direction is pretty difficult dev's job actually, and this is quite true. |
|
#4
|
|||
|
|||
|
it's not difficult, it's impossible. Fatigue is something you can't simulate, and that's the biggest difference from real life, but you still have force feedback that can give you a fairly decent representation of the aeroplane behaviour.. ok, surely not complete, but better than feeling no forces at all!
|
|
#5
|
|||
|
|||
|
random remark?
|
|
#6
|
|||
|
|||
|
..that was the whole point: J-F's opinion was based on his impression, not facts, and something as simple as adjusting your control sensitivity can do the trick..
to me, a statement that is not supported by facts is random like any other statement.. so if you say "I think the behaviour in this specific aspect is wrong because I have this RAF report/pilot note/physics formula to support my theory then we can discuss it, but if you say because it doesn't seem realistic to me/because in the movies they're different/because Elvis told me so then you can appreciate that it's yet another waste of forum space. |
|
#7
|
|||
|
|||
|
Quote:
|
|
#8
|
|||
|
|||
|
Quote:
No, to be serious, I base that on X-Plane in fact, which simulates any kind of turbulences and does show the flight model if you request it to do so through multiple vectors. I'm thinking about posting a video to show that, but I'm not sure it would be useful, I think there is a development work far mor on bug side at the moment. The other point, I do not have a very good frame rate. It might be that planes behave differently on machines with very good frame rate. Quote:
Honestly, I think and I'm pretty sure the few months ahead will show developement on all parts including the FM, so if there is still a lack in that domain we could certainly dig deeper. I have to admit that I did'nt want to do that initially, but here you are with some samples just to show another flight model : To summurize, I gave you - it's true - my feelings, but there's not big deal. It's gonna be worked through if it is indeed needed in the next months. I'm pretty sure this sim will grow well. Certainly matter of time. Bye, JF Last edited by jf1981; 04-26-2011 at 05:24 PM. |
|
#9
|
|||
|
|||
|
Quote:
They do lots of mathematical calculations to determine the flight and damage models that they feel will represent the aircraft. But in the end they take an educated guess which is just fine, it’s the only choose they have. We offer our "opinion's" after buying the game and then they adjust the FM and DM from time to time. They would never need to adjust the FM and DM if they only used "the facts" but as we all know patch after patch mod after mod they do adjust the FM and DM and everything else. Its all good ... have some faith in Oleg and his team. Last edited by BP_Tailspin; 04-28-2011 at 01:04 PM. |
![]() |
|
|