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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-24-2011, 01:27 AM
Wolf_Rider Wolf_Rider is offline
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Quote:
Originally Posted by Space Communist View Post
There seems to be a lot of people here that do not understand that vsync destroys frame-rates unless your fps never drops below 60, or you are using triple buffering. Buuut triple-buffering takes up extra vram, which this game taxes heavily. You are going to have to put up with at least one of these three things in this game for the foreseeable future:

1. Terrible and inconsistent frame-rate

2. Low texture resolution so save vram

3. A bit of tearing sometimes.

I for one hardly notice the tearing.

I don't get tearing and with monitor Hz and fps sync'd its as smooth as baby's behind (except for loading stutters)
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  #2  
Old 04-24-2011, 01:43 AM
Space Communist Space Communist is offline
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Originally Posted by Wolf_Rider View Post
I don't get tearing and with monitor Hz and fps sync'd its as smooth as baby's behind (except for loading stutters)
Like I said I hardly notice any. I think the people whining about it are massively over-reacting.
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  #3  
Old 04-24-2011, 01:11 AM
Les Les is offline
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Originally Posted by Tim1981 View Post
Where do I find the aero setting please?
It's changed by right clicking on your 'Launcher' Application (.exe) file and selecting in the 'Compatibility' section of the 'Properties' box, 'Disable desktop composition'.

Your 'Launcher' Application (.exe) file is located wherever it was on your system you installed Steam, along the path Steam/steamapps/common/il-2 sturmovik cliffs of dover.
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  #4  
Old 04-24-2011, 01:17 AM
Flanker35M Flanker35M is offline
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S!

This supposed fullscreen is a bit odd. This morning I fired up the game to test some things and got a WTF moment when my FPS was like low 20's. And in the evening after installing the patch the FPS had actually jumped!

So what is wrong? I cleared cache etc. Fired the game up and noted the houses were gone, like in a patch before. So change settings etc. to get them back. OK, now the FPS was again at 20ish. So I opened settings and went back to game = boom up to normal again. Seems that the full screen is not full screen at all times or something. And what has AERO to do with a game?!

Anyways, the patch is smoother for me after I got it to run normally aka 3D clocks went to full speed etc. Really Luthier & Co..the game is 2013 proof with these graphics already. Just optimize the code so we can enjoy the beauty of the sim! Future proof does not mean that you need a NASA computer to draw a trolley on a road

Anyways, slowly getting there Still a month to US release so we might see wonders before that
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