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#1
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+1 for the return of the old and non zoomed shif+f1 lean for non Track IR users. Zoom would be controlled separately then, and there isn't a need to have the whole cross hair visible on that newer shift+f1 position if that's need to keep the pilot straight, just a compromise between centered seating and completely leaning left so you can still aim.
Btw, I guess things were pretty decent on 1946 as they were. Last edited by AlleyViper; 05-04-2011 at 04:05 PM. |
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#2
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Good Grief.
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#3
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Quote:
Personally I love having to move to get the gunsight in view wish some fps games would add track ir in that way too
__________________
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MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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#4
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#5
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maybe thats why you mostly knock the pea off, close one eye
maybe then you'll hit it @Redroach - why dont you go to another forum if you wanna speak to its members like this! he is allowed his opinion so acting like a petty child calling him a retard is just plain rude. Last edited by BigPickle; 04-21-2011 at 01:32 PM. |
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#6
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No, simply let it where it is and just change the parallax of the aiming, as the pilot, in real life, didn't move his head to aim, but just close his left eye.
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#7
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Quote:
Trust me. It really works LOL
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STRIKE HOLD!!! Nulla Vestigia Retrorsum |
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#8
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
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#9
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I doubt any pilot closed his eye in combat. Deprives you of 3d view and distance estimation. Just give us a button that has to be pushed throughout aiming that moves the head automatically to the right position while keeping head shake and g effects. Bingo. The current way is not more realistic as viewing hardware is not simulating real movement well and making it unrealistically difficult to aim with the 109 compared to other planes.
Last edited by 41Sqn_Stormcrow; 04-20-2011 at 09:13 PM. |
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#10
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Keep it the way it is, please
As Kimosabi (and in different words Cheesehawk) said...it is part of the simulation No trained marksman ever closes an eye. Last edited by KDN; 04-20-2011 at 11:51 PM. |
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