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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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i7 930 @ 4.0 GHz - 6 Gig ram @ 1600 - AMD 6970 2 gig Win 7 64 bit on 1st HDD (7200rpm) - Steam on 2nd HDD (7200rpm) TrackIR 3 with vector exp - MSFF2 - Native res 1680 x 1050 |
#2
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... huge improvement in FPS and performance in general , i can actually fly now with grass enabled
![]() Many, many thanks to all involved ! regards, fly_zo specs: Win7 Ultimate 64bit - SP1 MBO: ASUS P5Q SE PLUS CPU: Pentium Dual-Core E6500 @ 2.93GHz RAM: DDR2: 4GB GPU: Club 3d Geforce 460 GTX 768MB GDDR5 [Display] Operating System: Windows 7 Ultimate, 64-bit (Service Pack 1) DirectX version: 11.0 GPU processor: GeForce GTX 460 Driver version: 266.58 DirectX support: 11 CUDA Cores: 336 Core clock: 675 MHz Shader clock: 1350 MHz Memory clock: 1800 MHz (3600 MHz data rate) Memory interface: 192-bit Total available graphics memory: 2559 MB Dedicated video memory: 768 MB GDDR5 System video memory: 0 MB Shared system memory: 1791 MB Video BIOS version: 70.04.1B.00.01 IRQ: 16 Bus: PCI Express x16 Gen2
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interesting reports from SimHQ
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#5
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There is something problems with building density, sometimes when i chance graphic options my building is all gone, then i go back and put Unlimited then buildings is back, then i go back and put high and they are all there again, but something problem there really is. i see it works when it works and i don't make chances anymore.
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#6
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No FPS change for me; if anything, a very miniscule decrease in overall performance. All settings on medium apart from Plane detail on high & buildings amount & detail on low. 2X AA (Grass & Shadows checked, Roads & Epilepsy Filter unchecked). Before patch: Cross Country Quick mission Taxi, Takeoff & Quick Circuit gave me between 35-49 FPS (Average 31) Latest Beta Patch with the same quick mission: Between 26-38 FPS (Av. 23). My system. Intel Core Quad Q8400 @ 2.66GHz 2.67GHz, 4GB DDR3 RAM, ZOTAC Nvidia GTX 580 amp! edition, Vista 64 with SP2, 32" LCD Display 1360 x 768. Last edited by Houndstone Hawk; 04-16-2011 at 10:15 AM. |
#7
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the config.ini doesn't seem to save until the sim is exited from... so change your video settings, exit the sim and restart it - see that makes a difference to what you report
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#8
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AMD Phenom II X4 970 @4.0 mhz /Corsair 8GB DDR3 @ 1333 mhz / Gigabyte MA870A-UD3 / 128GB Vertex 4 SSD / 640GB WD Caviar Black HDD / Asus GTX570 DirectCU II @ GPU 850mhz - Shader 1600mhz - memory 1900mhz / Corsair HX850 PSU / Win 7 Pro 64 / nvidia 314.07 driver |
#9
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"So you're saying that the original release, with bouncing needles was inaccurate"
Yes - but you're also saying that the devs have access to current warbird pilots, Yes, who didnt get to see the bouncing needles until release. which suggests that the bouncing needles were accurate No it doesn't. The bouncing needles were a coders "interpretation" or his idea of what it should look like and was not referred to subject matter experts before release. If it had been we wouldn't be having this discussion. (they didn't code it for a laugh did they). Not worthy of a response. Last edited by IvanK; 04-16-2011 at 08:31 AM. |
#10
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I just find that incredibly surprising. The developers have gone to huge lengths to try and simulate several old warbirds, from their flight model, weapons, engine, damage model as well as how it all looks in cockpit. I'd fully understand if the degree to which they bounced was wrong or up for debate, but I'm amazed they came up with this idea that the needles bounce if they never did.
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i7 930 @ 4.0 GHz - 6 Gig ram @ 1600 - AMD 6970 2 gig Win 7 64 bit on 1st HDD (7200rpm) - Steam on 2nd HDD (7200rpm) TrackIR 3 with vector exp - MSFF2 - Native res 1680 x 1050 |
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