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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-17-2011, 02:39 AM
wilburnator wilburnator is offline
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The patch is an improvement for me, as good as "the mod" or perhaps a little better. I get perfectly good frame rates at medium settings, and the black line is gone.

The game still plenty of problems for me, but this is a good step.

I7 975E
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Last edited by wilburnator; 04-17-2011 at 02:43 AM.
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  #2  
Old 04-17-2011, 04:21 AM
gonk gonk is offline
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patch runs better...
able to see on-line games with ease now...list loads fast
Played for 2 hours MP with no crash...
Mirror is still toast.

Also I have the Net Status function mapped to the s key and when I am typing in the chat window... if I use an s the net status windows pops up.. alway been like that though... but annoying.

Planes smashing into deck look fantastic... as long as I am not the one hitting the deck.

My 6 cores look like the are humming along ok... with the 1st core spiking every now and then.

can you make another LOD for the building at and around the Airport...as they pop in/out too soon and to drastic.


Intel Core i7 980X EXTREME
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Last edited by gonk; 04-17-2011 at 05:11 AM.
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  #3  
Old 04-17-2011, 04:30 AM
senobssorc senobssorc is offline
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Join Date: Apr 2011
Posts: 14
Default Getting Better

Much improved frame rates even with settings higher. Action over water is excellent. Over London better and playable but still micro jitters. The game is still difficult to play because of the controller situation. I cannot get any view settings to stay on my Joystick (Logitech 3D Pro) and I understand there are a lot of people with similar key mapping and joystick mapping problems. If you can fix that, I will be a very happy customer!

i7 930 @ 2.80Ghz 4 core
8.0 GB RAM
Windows 7 Home Premium x64
NVIDIA GeForce GTX 260 1.5MB
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  #4  
Old 04-17-2011, 02:37 AM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by doghous3 View Post
Gonna have to re-iterate this, although not expecting a fix before the important stuff. But the road spline tool, it's fubar in the FMB. Tried to create a new airfield, and lay some concrete to the runway, but a two point spline for some reason always shoots right down the the lower left of the map.

Bulldozer tool aswell, pls.
In many graphical packages a spline is a tool for drawing a curve. Can you use a spline with only the end points? Maybe there is another function for staight roads?

Cheers!
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  #5  
Old 04-17-2011, 08:01 AM
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addman addman is offline
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Quote:
Originally Posted by doghous3 View Post
Gonna have to re-iterate this, although not expecting a fix before the important stuff. But the road spline tool, it's fubar in the FMB. Tried to create a new airfield, and lay some concrete to the runway, but a two point spline for some reason always shoots right down the the lower left of the map.

Bulldozer tool aswell, pls.
I've reported this like 4 times already LOL! It works on the multiplayer maps funnily enough so you can try it there.
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  #6  
Old 04-17-2011, 08:12 AM
O_Smiladon O_Smiladon is offline
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Game is alot better now with this patch..

But still stutters over land and sea.

X58 M/B

i7 930 Quad core

HD4890 1 gig G/C

6 gig hyper ram.



win7 64bit

O_Smiladon
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  #7  
Old 04-17-2011, 08:54 AM
Voidhunger Voidhunger is offline
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I haven´t noticed fps improvement but I have fewer stutters.

I have lots of luncher.exe has stopped working error when viewing objets in mission recorder.

Sometimes mission recorder stops working and I have to reinstall the game.



q9550 4.6ghz
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AMD 6970 11.3
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