Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 04-18-2011, 04:58 PM
KeBrAnTo's Avatar
KeBrAnTo KeBrAnTo is offline
Approved Member
 
Join Date: Feb 2010
Location: Madrid, SPAIN
Posts: 99
Default

I'm actually downloading the second patch (April 18th) and I cannot see anything on the README file related to the AI communications over the radio.

I still cannot believe this hasn't been fixed yet and we have no news about when will be done.

It is really appreciated the efforts from the dev team in order to improve performance but IMHO radio communications with the AI is nearly as important issue as performance.

No comms - no mission as simple as that.
__________________
Former member of:
StG111 2003-2005 | SG1 2006-2009 | 15.Span 2010-2011


CPU Intel i7 920 @ 2.67 -> OC 4 Ghz MB ASUS P6T Cooler Noctua NH-D14 Memory 12GB
GPU 2x nVidia 285 GTX 1GB SLI HD 2x SATAII WD VelociRaptor 150GB RAID 0
SB ASUS Xonar DS/DT 7.1 PSU Tagan 1100W OS W7 Ult.64 LCD LG W2284F-PF
TrackIR 3 Pro + Saitek X-52 + Saitek Pro Rudders Pedals + Pro Flight Throttle Quadrant + Saitek PcDash 2
Reply With Quote
  #2  
Old 04-18-2011, 05:11 PM
ubermachtig ubermachtig is offline
Approved Member
 
Join Date: Mar 2011
Posts: 34
Default

Holy crap,

I just decided to chase a few bombers over the channel, and literally saw a sunderland doing 3 corkscrews (or however they are called) within a single second! Heck, I can't even do that with a biplane... The AI must be cheating, or there is a bug in their flight model.
Reply With Quote
  #3  
Old 04-18-2011, 05:14 PM
b101uk b101uk is offline
Approved Member
 
Join Date: Apr 2011
Location: UK
Posts: 80
Default wind direction has a BIG error that wind is +-90deg out!

I was playing in the FMB the other day and wind direction has a BIG error that wind is +90deg out!

i.e. one would assume that in the FMB that “0” wind angle would be North and -180 or 180 would be South and that 90 is east and -90 is west,

BUT if you set wind direction as “90” (90deg) wind comes from the south pushing you north (+90deg error), if you set wind at -90 (270deg) it come from the north pushing you south (+90deg error), if you set the wind to180 or -180 (180deg) it comes from the east pushing you west (-90deg error) & if you set it to 0 (0deg) it comes from the west pushing you east (-90deg error)

Ergo wind is either +90deg out for east/west or -90deg out for north/south even with the latest 1.00.14101 patch! (have just tested)
Reply With Quote
  #4  
Old 04-18-2011, 06:32 PM
Remo Remo is offline
Approved Member
 
Join Date: Oct 2008
Posts: 28
Default

Saw someone noted that the flight level indicator showed 30 deg. inclination while flying in level flight in a Spit, BF110 has same issues.
  1. Sometimes you can start a flight with level indicator functioning 100% , then suddenly it shows an inclination during level flight (usually after a steep turn, but very often after a barrel role) .
  2. Display of all compasses (Gyro + Magnetic ) stopped (fixed on North) , if you mouse over the gauge it still indicate correct value though. This issue persisted over multiple missions. I could only get working compasses by restarting game.
  3. Slight delay in control input ( especially noticeable with fire button ), when you just tap the fire button on the joystick I notice a fraction of a second delay (quite noticeable though) in both visual and sound of the rounds.
  4. Is there some trick to eject from the 110? , Mapped the key etc but pilot cannot 'bail out' from 110.
  5. Graphic corruption (or more precisely terrain corruption ) along the coasts and rivers, the game will render stripes of terrain into the water and stripes of water into the land this varies as view angle ,LOD, altitude change. ( this might be part of the frame rate issues ), it occurs on all maps I tested so far and occurs on all coasts. The corruption occurs with Land detail on HIGH and medium.
  6. Regarding CPU usage (just a report). With affinity mask set to 254 ( 8 core system , excluding core 0) ,the game seems to make use of all the cores now ( 15 April Beta Patch ) , though the load on the the CPU's avg aroung 20-30% with one core spiking average around 90-100% (not sure if this is Windows+Drivers though since this was core 0). Still have some stutter around large towns / cities ( with Texture quality at High and MEDIUM )
  7. Texture quality set at high or medium makes a huge difference on low vram cards , Frame rate increased from avg of 7 to avg 27 ( low over land ).
Spec : (15 April Beta Patch)
Mac Pro 2009 ( 2x quad core xeon 2.6Ghz )
48Gb ram
ATI 4870 ( 512MB )
Dual boot to Win7 64
(Joystick = Ch Product Fighter Stick).
Reply With Quote
  #5  
Old 04-20-2011, 10:06 AM
mauld mauld is offline
Approved Member
 
Join Date: Dec 2007
Location: Edinburgh,Scotland U.K.
Posts: 38
Default

some issues i have noticed.
Graphics issues on 90 degree field of view i.e no markings on aircraft some cockpit issues in Ju87 haven't checked all cockpits. Cant eject hood on Spitfire all others ok. Is there a control to lower landing lamps? No rear view mirror on hurricane.
Reply With Quote
  #6  
Old 04-21-2011, 05:24 AM
Orpheus Orpheus is offline
Approved Member
 
Join Date: Mar 2011
Posts: 235
Default

I'm also getting missing sound files throughout the campaign, all the mid-mission conversations in the GB campaign are showing as 'file missing' in the console.
Reply With Quote
  #7  
Old 04-23-2011, 09:16 PM
mungee's Avatar
mungee mungee is offline
Approved Member
 
Join Date: Oct 2007
Location: Durban, South Africa
Posts: 146
Default Place Names

Can place names (on the map) be activated?
If not, I think that it would be graet to know the places of the towns/cities and the airfields.
Perhaps one could have a "toggle" key for that?
Reply With Quote
  #8  
Old 04-23-2011, 10:32 PM
skouras skouras is offline
Approved Member
 
Join Date: Nov 2009
Location: Greece-Athens
Posts: 1,171
Default

toggle key for the arrows with the labels too
also please check the antiallising it doesn't work above 2x
Reply With Quote
  #9  
Old 04-24-2011, 01:12 AM
Roger Wilco Roger Wilco is offline
Approved Member
 
Join Date: Apr 2011
Posts: 16
Default tail wheel lock for the 109 please.

We need to be able to lock the 109's tail wheel. in strong winds the 109 gets pushed about the runway and there is nothing you can do about it.
Reply With Quote
  #10  
Old 05-11-2011, 04:28 AM
xpupx xpupx is offline
Approved Member
 
Join Date: Apr 2011
Posts: 37
Default A fist full of Bugs.....

1. Full Screen Mode now generates Massive lag on servers (so much so server admins are rolling back to previous patches.
2. Huge graphical errors in maps such as water appearing in cities at high altitude!
3. The higher you go the more the rivers look like marsh land instead of mainland.
4. Menu buttons don't work so you have to CTL ALT DEL out of the game to go back to the previous menu.
5.Mirrors in Spitfire and Hurricanes don't work at certain angles with Track IR, they show bad pixilation with black lines in with object massively magnified even though it is far away.
6. Co-Op does not work on the channel map.
7. Some fighter AI does not work in Co-Op.
8. Search Lights don't work properly
9. AAA can't hit anything.
10. Very limited range with AAA apart from the 88's
11. Servers constantly crashing as numbers build up.
12. Changing fuel contents on load out screen with spitfire makes no difference to what the gauge in the aircraft tells you.
13. After a rocky takeoff In the spitfire you get a rumbling from the tail wheel that will not stop.
14. Unable to play any custom made mission to the end without the launcher stoping and locking the game up.
15. barrage balloons randomly don't extend to the height that you set them at. They just stay on the ground. barrage balloons at height cannot be clicked upon.
16. Saved building in the FMB will sometimes save unselected items as well.
17. Unable to unselect buildings and objects after pasting from file in FMB.
18. Unable to rotate grouped items around a central axis only around an individual axis.
19. Retracting the undercarriage while on the ground will do just that!
20. Unable to view the compass in the Spitfire and Hurricane while flying.

My Rig
Windows 7 home premium 64 bit service pack 1
Asus M4N98TD EVO
3.4 AMD Phenom 2 Quad core CPU
8 GB DDR 1600 RAM
2 x Nvidia GTX 460 in SLI
Sound Blaster X-Fi
G15 G13 TrackIR 4. T.Flight Hotas X and a Razor Lachesis mouse
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:11 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.