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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-05-2008, 01:46 PM
Sita Sita is offline
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Default Management of air movement :)

Hello Dear Oleg!!!
I have a lot of questions... but i try to be brief... And to be limited all in pair...
From your last answers it became known that the Life in air station will be more saturate ... I mean also occurrence of planes not on a strip and in formation
, and respawn on parking/in hangars...
As hearings go as people will be present in air station... Mechanics/refuellers...In general the ground personnel from Battalion of Air field maintenance (БАО)...
Here in connection with revival of a life in air station I had a question... And whether will be Red and Green Rockets... Resolving Take off or landing?... Very often happens that coming back after suicide mission on Il2...going to landing and already on, up to automatism to the fulfilled scheme, You make landing approach...
And here like already now should contact with grounds... but no!!!... There was a chassis from for damages has not left.... And here impact.. The screw in a spiral..., etc... And if during this moment the red rocket, warning about that landing gear has not left.. Then gas in a floor.. And leaving on a following circle... I understand that if with a green rocket on start to understand simply enough... That with Red rockets will be more complex... As well as with Signallers on Aircraft carriers...
And from here a following question... In the some Simulator are present Aviadispatchers... If I am not mistaken in series MSFS they are... the workplace of the Dispatcher is represented... And it supervises over flights... In fact in SoW it can be too...And even it is very necessary ... And in Online especially... We shall tell the observant tower Is represented... In sense the camera on this tower... And at the person which there to be, have binocular ... And that opportunity... by press buttons in air Fly up red or green rockets
... It is possible to supervise over take off/landing...
For Online it is especially actual, sometimes happens terrible accident at take off or at landing...
For example Pilot which have brought down, could push on this tower.. Instead of to throw out from a server... Though employment honourable in my opinion and as punishment is not has gone... And if we shall tell to it to fasten an opportunity of inclusion and deenergizing of illumination of a landing strip and illumination in air station... in night time...


Time Probably will operated anti-aircraft artillery
... That why to not be such?...



( Excuse me for my English...And if it was more than once discussed )
  #2  
Old 08-05-2008, 05:04 PM
Tree_UK
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Dont hold your breath for a reply!
  #3  
Old 08-05-2008, 06:34 PM
Sita Sita is offline
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Quote:
Originally Posted by Tree_UK View Post
Dont hold your breath for a reply!
I breathe deep as i can
if it was told to me ...
  #4  
Old 08-06-2008, 03:54 AM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by Tree_UK View Post
Dont hold your breath for a reply!
That is totally unfair, of cource there will be a reply. Just not one from Oleg

Me thinks he is busy doing what developers do when they have nothing new to report

My guess is this entales staring blankly at the monitor and mumbling "Tree must die" forms part of this process, that and compiling hit lists of everyone named "Tree" in the UK

So relax and wait for all the answers to roll in. My guess is it will be done in 'Two Weeks'
  #5  
Old 08-06-2008, 04:18 AM
Tree_UK
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2 weeks sounds good!
  #6  
Old 10-15-2008, 07:44 AM
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Xilon_x Xilon_x is offline
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the editor map is good for create any situation of war.
but the texture for map not satellite photo but synt immage.
and another difficult problem for the map is creation of mesh terrain the mountain and the valley not real to reality.
Example i want create the island Sicily how many create the vulcan ETNA?
How do I create the equal reliefs of the ground to those of the reality?
i think this is EDITOR MAP for game tipe the SIM CITY or another GAME.
but this is WW2 simulator this is a serius game.
for the serius game takes the serius map editor.
i loock Oleg Maddox like create synt file.
Example in il-2 sturmovik the sound not real but synthetic.
this map editor is synthetic immage.
  #7  
Old 10-15-2008, 09:04 AM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by Xilon_x View Post
the editor map is good for create any situation of war.
but the texture for map not satellite photo but synt immage.
and another difficult problem for the map is creation of mesh terrain the mountain and the valley not real to reality.
Example i want create the island Sicily how many create the vulcan ETNA?
How do I create the equal reliefs of the ground to those of the reality?
i think this is EDITOR MAP for game tipe the SIM CITY or another GAME.
but this is WW2 simulator this is a serius game.
for the serius game takes the serius map editor.
i loock Oleg Maddox like create synt file.
Example in il-2 sturmovik the sound not real but synthetic.
this map editor is synthetic immage.
???? Not sure what you are getting at. Is the editor not complicated enough?
I know you are refering to satalite imagry but you must remember what Oleg showed was a few clicks of a mouse, this in an attempt to show ease of use.
I am sure under the hood the editor has all the bells and whistles you want
  #8  
Old 10-30-2008, 01:10 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Xilon_x View Post
the editor map is good for create any situation of war.
but the texture for map not satellite photo but synt immage.
and another difficult problem for the map is creation of mesh terrain the mountain and the valley not real to reality.
Example i want create the island Sicily how many create the vulcan ETNA?
How do I create the equal reliefs of the ground to those of the reality?
i think this is EDITOR MAP for game tipe the SIM CITY or another GAME.
but this is WW2 simulator this is a serius game.
for the serius game takes the serius map editor.
i loock Oleg Maddox like create synt file.
Example in il-2 sturmovik the sound not real but synthetic.
this map editor is synthetic immage.

If you only want you can create the map with sattelite precise and with the limits that gives you the grid of tools.
But you can't load directly the dot matrix (raster) image into the tools. You will need to work with it to the standards of tools... to create layers of altitudes, etc...

Nothing comon here with the SIM CITY

Another way if you want to create new quick map that is siutable for the new scenery of online gameplay... then our tools will give you ability to make it very fast and easy and looking like real surface with only features that we offer in standard set... However even in this case you can make own textures and to add it in tools that to work with them and use in new map.
  #9  
Old 01-22-2009, 08:13 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by Evgeny View Post
Here you can ask your questions addressed to Oleg and share your thoughts about the game. But, please, behave decently and don't deluge Oleg with senseless all the same questions, read the messages before posting. Oleg is very busy person, be ready for waiting for answers a bit.
Thank you in advance.
ahemm
  #10  
Old 01-27-2009, 07:54 AM
un_loon un_loon is offline
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Posts: 4
Default System Reqs. & Release Date

If we are talking about a 2010 release date then maybe I should go with an eco-groovy hp firebird?

Is any testing being done on i7 processor 64bit OS and are there/would there be significant performance improvements?

As far as graphics cards are going, how what are your impressions with the gtx295 based cards and the Radeon HD 4870 X2: R700 series?

For if you wanted me to beta test bob should I get a retail pre-built system similar to what consumers might use?

Also, how do people report their satisfaction with gtx295 and radeon 4870 with 1946? Does 1946 make use of 64bit os? (sorry noob question)
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