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| Technical threads All discussions about technical issues |
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#1
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Making the filter switchable does not automatically mean that effects already removed will not be added back in. As Luthier has stated there will be more information available as and when patches are released. Let's address problems when they actually occur rather than always assume the worst is inevitable. As Ubisoft have adopted a logical calm approach to the situation I doubt they will be demanding more toning down as the anti epilepsy warnings and switch are in place by default which fulfil their obligations so far as PSE is concerned.
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#2
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That's exactly what I've did, I haven't assumed anything, but asked for an answer from Luthier/UBI to clarify the matter for us all.
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#3
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Well said Gamekeeper.
If they indeed spent last 3 months on removing / tuning the effects, with all the optimizations and stuff that will happen over the next weeks/months - hell it might take them 3 times longer to bring back stuff to the way they it was before they started removing the undesired effects. The only hope we have (scenario in which this will resolve soon), is if they have made a checkpoint / backup before removing epilepsy dangerous effects from the game, and that they can put them in easily. However, I am afraid that this is very unlikely. "Reverse engineering" and bringing the effects to the desired (proper) look over a longer priod, is something that will probably happen more likely IMO. These are all speculations on my part. Then again, I reserve the right to be surprised. As this game is continuously surprising us all.
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#4
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#5
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What the OP said is indeed true, but it's what Luthier said in the beginning before the situation was resolved. Since the requirements have changed, it's only reasonable to assume that they will do it in the way that costs them the least amount of money and time: effects for everyone, filter on or off depending on user choice and a warning screen just to avoid lawsuits. |
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#6
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@adonys,
You are overthinking this situation. Who in there right mind would spend time easing in patches one by one to make there game uglier when there is already a PRE SET FILTER in the game with a SPLASH warning screen. Those "100" or so graphically reduced objects can EASILY be reverted by going back too the old save files. Infact, they may have reverted them once they decided to put the filter in. Honestly, they are NOT going to work on making the game epi friendly when they already have a pre set filter. Might I remind you, it is not law nor do any other companies do it. Also, who cares about it anyway? Its gone and we will get our effects back in weeks to come if they really are gone. |
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#7
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if I may try an explanation of my own....
In a previous message,when he decided to tell us about the filter issues, Luthier said that they indeed began changing some effects in the code trying to make them less prone to induce epileptic seizures. If I remember correctly, he mentioned the prop effects has being changed forever and few others also....It was a bigger job than they taught and then decided that they would put a overall filter...What we could conclude is even if we turn the filter off, some initial and original effects are gone and COD is not 100 per cent what we were supposed to get...Is it true for the Russian version also ? Luthier only could tell us at this point.. salute! |
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#8
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Wow.. you just confused me even more.
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