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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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S!
As comparison the Finnish Fokker D.XXI pilots quickly noted that the .303cal guns were not enough to reliably kill a well armored bomber nor a fighter with good armor plate behind pilot. For example in many occasions the I-16 had been peppered by all 4 x .303cal but the plane puttered on as the rear armor behind pilot stopped the bullets. Same applied to Soviet bombers like DB-3 that had tough armoring in the fuselage, pilots had to aim very carefully to kill the engines so the plane fell. Fokker D.XXI had 2200rds of ammo and many times most of it was used. So you can imagine the joy when Brewsters with 4 x .50cal came and shredded the opposition compared to Fokkers. Bf109G-2 and G-6 later on brought the cannon into play and pilots all stated that the 20mm was more than enough to kill a fighter easily and bombers with short bursts. Just adding some thoughts |
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#2
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And yet, 10 years after release, the only CFS with a more complex damage model is Rise of Flight, which has had some major bugs in that respect.
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#3
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I also wonder what constitutes a fire in those tests. Certainly not a roaring inferno? Could a small round 1/10 times always create a pillar of fire? Maybe I missed it, but will CoD treat fire differently than IL-2? Currently it's fuel leak; grey smoke; black smoke; inferno. By the time it gets to the latter, you've got a few minutes, at best, to bail. Maybe it should be something along the lines of: small leak, larger leak, largest leak; light grey smoke, heavy grey smoke; light black smoke, heavy black smoke; small fire, medium fire, blazing fire-ball of death, etc. |
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#4
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I don't know if German fuel tanks were any better protected than Blenheim ones, so that could be a factor. Plus the tests were done on the ground so you don't get the effect of the airflow either putting out, or intensifying the flames. |
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#5
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#6
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You forgot a few. Both DCS instalments, Black Shark and A-10 have way more advanced damage model. I don't even think CoD will come close to this. Some planes in Targetware were very good in translating damage to components along the bullet's flight path and it was easy to check in the log by everyone.
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#7
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#8
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#9
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We have seen it in the past. Many people are not satisfied with "only" disabling the ennemy. They want to see them explode or at least burn. But of course, machine guns will be great for damaging the cooling system or other similar sensitive areas. You just have to hit the right places. And imo that's one advantage of the canon shell. Even if you just hit the wing for exemple, you might not damage internal sytems, but the structural damage will be much greater. People with good shooting skills will probably prefere the canon. The others might favor the machine guns. |
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#10
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