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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-28-2011, 07:42 PM
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Friendly_flyer Friendly_flyer is offline
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Originally Posted by luthier View Post
EAnd then I would realize that this is perfect, that this is exactly how it was.
I've read quite a few accounts of situations just like that. I'm really looking forward to seeing how it all works out!
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Old 01-29-2011, 03:01 PM
Aquarius Aquarius is offline
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Originally Posted by luthier View Post
Exactly, glad you guys noticed!

I've flown a few missions where I attacked an enemy formation from their six and shot down several planes in a row, with no one breaking off. Almost felt wrong, like this is a bug and I should run to the AI programmer and tell him, what the hell is wrong with you!

And then I would realize that this is perfect, that this is exactly how it was.

One of the very few cases when a developer is justifiably proud of his Artificial Intelligence being dumb!

PS. This all of course depends on AI skill level.
Very nice to hear that!...I always like those moments of suprise in books with dogfight...expect, that allied AI will have the same features)...hope, that i can be looking forward to experience that freezing moment, when I look behind me and find out that half of my flight is in flames!
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Old 01-29-2011, 03:31 PM
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Originally Posted by luthier View Post
Exactly, glad you guys noticed!

I've flown a few missions where I attacked an enemy formation from their six and shot down several planes in a row, with no one breaking off. Almost felt wrong, like this is a bug and I should run to the AI programmer and tell him, what the hell is wrong with you!

And then I would realize that this is perfect, that this is exactly how it was.

One of the very few cases when a developer is justifiably proud of his Artificial Intelligence being dumb!

PS. This all of course depends on AI skill level.
Can you elaborate how AI is detecting bogies? Is it using some FOV scanning routine.. meaning does AI actually have a direction they're looking into based on which they detect only the planes in that cone of sight? Or is it just some function related to proximity etc?

Also will they be making manouvres when flying formation on higher skill levels to scan their six every now and then?

The ground shot is just beautiful in my eyes! My first days of CoD will be just sightseeing high and low, getting the a feel of the new flight dynamics and our new sandbox!
OMG! I can't believe we're this close.. getting a delay beyond March at this stage would probably mean news articles about spontanious simultanious suicides around the globe.
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Old 01-29-2011, 03:49 PM
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this is fun - I have missed the hilarity of weekly update threads more than I had thought.

tracer whine - AA whine - Limey whine - is that all you've got whine - who's the girl whine -

Ilya - please cancel the project...too much whine
..but please keep posting 'glowing sperm tracer' rebuttals - ow my sides from laughing
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Old 01-28-2011, 09:11 PM
Chivas Chivas is offline
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That's great. Thanks. We're at the stage where we need to be flooded with info.

Some thoughts: still the same clouds and weather in all the pics. I'm theorising that there's a reason for that and that they're being kept under wraps for the release? One of the 'surprises'?

Also, I know that with everyone's interest in how the terrain is developing (looks pretty good in today's shot) that we've been getting lots of low-level screenies. I was really blown away by how the terrain looked from high altitude in some of the Igromir screen pics - damned near photographic (see attachment).

Any chance of some high(er) altitude action?
Olegs last comments on the new clouds a couple of weeks ago suggested they were experiencing bugs so they weren't sure they would make the initial release of the Cliffs of Dover.
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