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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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probably for alarm sound when enemy attacks ?
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#2
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Oh dear, the flak guns are going to be much hard to hit, dug in like that.
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#3
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Looks pretty much finished to me,with that level of detail.Guess we just have to wait for the publishers now.
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#4
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Thanks for the update Oleg and Co., as always very nice and exciting screens! These look close to represent what we can expect once we can "fly" it.. Well, at least up to my expectations..
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#5
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Hello Oleg!
Very nice! I notice with pleasure a pair of "demi-tonneaux" French hangars in the background...What French airfield is it suposed to be? I would bet on Rouen-Boos which had Bf 110 in June 1940... A very pleased JV |
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#6
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http://forum.1cpublishing.eu/attachm...0&d=1295017102
This must be one of the most impressive flight sim screens when it comes to atmosphere I have ever seen. This is exactly going where I wished Sims would go eventually. Maybe in ten years or so we can also have personal walking around and doing what ppl do on an airfield. More epicness to come.
__________________
Cheers |
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#7
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Please fine tune the color of the 3d grass
it still looks a bit unnatural Thank you very much |
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#8
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Looks great. I can't wait for next weeks announcement.
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#9
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You only have to squint your eyes a tiny bit and that Spit shot looks like a photo. Love the Cloud shadows on the landscape. Shots of the Lufty airfield equally convincing. Look forward to the 'official' statement perhaps in the next two weeks.
Three years late and got a silly name...Oleg's never worked in Ministry of Defence procurement has he? |
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#10
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I just wish we could get some audio in an update and any info on how positional - and dynamic - sound is handled. This was one of the most glaring deficiencies in IL2 although understandable to some extent due to the widely varying implementations for handling sound in the industry.
I'm sure it will be much improved and knowing Oleg have some innovative features in the new sound engine. |
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