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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-21-2010, 08:28 AM
JG53Frankyboy JG53Frankyboy is offline
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Quote:
Originally Posted by Erkki View Post
No mention of .... or loadout fixes for late 109s.


.....................
????
-> "Change the choices of weapons for all the Bf-109, He-111 H-6 and Ju 88 A-4"

that will include as examples bombs for the F-4 , MG151/20 as default for G-14 & G-10.
  #2  
Old 12-21-2010, 06:53 AM
zaelu zaelu is offline
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Quote:
Originally Posted by swiss View Post
"Moving" tanks didn't even fire at other tanks, never.
They only fired from a halt, always.
the readme talks about hesitation only... the tanks in IL2 fire at the planes since old times... now... they will only not hesitate

..hopefully they will miss more this way.
  #3  
Old 12-21-2010, 06:56 AM
kendo65 kendo65 is offline
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Quote:
Originally Posted by swiss View Post
"Moving" tanks didn't even fire at other tanks, never.
They only fired from a halt, always.
Quote:
Originally Posted by swiss View Post
...
However, WW2 main guns were not stabilized, therefore they were unable to fire while moving.
You could try to fire upon an incoming plane with the tower MG though.
I knew a German WW2 tank crew member, he never mentioned they gave it a try on airplane with the main gun - I mean hitting a moving target, in the air, in WW2? Thats not worth it.
It all makes sense if you read the quote as:

"Moving tanks now do not stop to fire a large caliber gun at a fast-flying plane."

Previously, the tank AI could make them stop to take a shot at planes with their main guns. Now they won't.

See my previous post - it's a translation thing
  #4  
Old 12-21-2010, 06:58 AM
swiss swiss is offline
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Quote:
Originally Posted by kendo65 View Post
It all makes sense if you read the quote as:

"Moving tanks now do not stop to fire a large caliber gun at a fast-flying plane."

Previously, the tank AI could make them stop to take a shot at planes with their main guns. Now they won't.
But firing with MG would indeed be ok.

Quote:
No mention of FM or loadout fixes for late 109s.
What needed a fix there?
  #5  
Old 12-21-2010, 07:13 AM
KWM_Schnaps KWM_Schnaps is offline
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Quote:
Originally Posted by swiss View Post



What needed a fix there?
Loadouts.
Typically, allowing a Bf109G10 to be fitted with a co-axial MG151/20, the Mk108 being an Umbausatz...
As to the FM, I'm no specialist on the one side, and would not like to reopen Pandora's box on the other side.
  #6  
Old 12-23-2010, 04:51 AM
Avimimus Avimimus is offline
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Quote:
Originally Posted by swiss View Post
But firing with MG would indeed be ok.



What needed a fix there?
Most tanks of this era did not have roof machine guns - it was something of an innovation when they were installed. The Coaxial machinegun has the same limitations as the main gun (lack of automatic traverse & elevation, narrow sight) and is just as poor for shooting at aircraft (although with shorter range and higher rate of fire).

That said, tanks were indeed ordered to shoot at aircraft during the war and there are a indeed a couple of cases where they scored hits.
  #7  
Old 12-23-2010, 11:11 AM
SPITACE SPITACE is offline
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great news about the bf110 g radio pos/seat
  #8  
Old 12-23-2010, 11:21 AM
swiss swiss is offline
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Originally Posted by Avimimus View Post
That said, tanks were indeed ordered to shoot at aircraft during the war and there are a indeed a couple of cases where they scored hits.
With the main gun?
And they weren't moving(the tanks), were they?


Quote:
Most tanks of this era did not have roof machine guns
Never noticed that fact. Thx.
  #9  
Old 12-23-2010, 11:24 AM
Avimimus Avimimus is offline
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Yes, with the main gun. The tank would stop to fire, of course. There is also one case reported of an artillery crew shooting down a fighter.
  #10  
Old 12-20-2010, 10:13 PM
Avimimus Avimimus is offline
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Quote:
Originally Posted by Aviar View Post
Can anyone from DT shed a little light on these two additions:

-The possibility of accidental discharge of external suspensions (bombs and missiles and BK7.5 Wfr.Gr. 21)

-Added random distribution for the missiles.

[....]

Aviar
I'm fairly certain that the first entry refers to the ability to "dump" external stores (ie. release without arming the fuses)
- Although I'd love it if there was the possibility of weapons being "torn" from hardpoints during high-g's or malfunctioning and refusing to releaser or detonate (apparently up to 25% of RP-3's failed to detonate when fired at ground targets).

The second should refer to dispersion for unguided rockets (which has been a major omission in the series)!
- It would be lovely if gravity influenced trajectory drop (ie. the not just gravity drop, but gravity effect on the orientation of the projectile) was modeled (although this is unlikely due to the need to update AI).

It is nice to the new AI for biplane ground attacks. We could really do with AI capable of making shallow (25-45 degrees) dive-bombing attacks (sometimes referred to as "glide bombing"). Most high-speed aircraft used this type of attack.
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