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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-16-2010, 12:49 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Stachel View Post
Hello Mr. Maddox,

I'm a long time fan and customer. I wanted to express my respect and gratitude for your work. SOW will surely be a great success.
Thnks. I hope for this.
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  #2  
Old 10-16-2010, 12:51 PM
Flanker35M Flanker35M is offline
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S!

Just sprung to my mind. In IL-2 you can edit the file what the HUD displays(on the right), like Power %, flaps, radiator position etc. Can this be customised in SoW too?
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  #3  
Old 10-16-2010, 01:28 PM
KOM.Nausicaa KOM.Nausicaa is offline
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Originally Posted by philip.ed View Post
Oleg, did you seem my comment before about the peripheral arrows? I think they are a great idea, but maybe could look more aesthetic? Like, for the RAF, roundels could be used instead of arrows and for the luftwaffe crosses etc
This way, the icons could be smaller, but also look better
Oleg already answered it, but I would like to add this: I tried BOBII and didn't like the roundels at all. Yes, true they are more aesthetic. But I found it took me everytime a split second too long to identify if the roundel was british or german. Also, they give no info about distance if I remember correctly, like Oleg's arrows always have. In a combat situation I thought although they looked nice on screen, they were not very practicable.

The "3D" arrow cone in CFS3 was nice in the sense that it gave you a good hint on the relative angle enemy vs you, but it was always only activated for one enemy at a time (the selected enemy) and was ALWAYS in the dead middle of your screen -- an incredible stupid decision if you ask me.

Ideally I would like a combination of both...Olegs arrows and super quick identification with distance hints work just great, add to that maybe a 3D version of one of those arrows for the selected enemy giving you relative angle.

I don't know, just thinking loud here.
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  #4  
Old 10-16-2010, 01:30 PM
Flanker35M Flanker35M is offline
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S!

I think the arrows work fine as we are "conditioned" in IL-2 to them. And easy to see blue or red as same is also in IL-2. Maybe you could have an option to just leave enemy arrows and discard own side etc.
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