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| King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess. |
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#1
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Since all quests and such are text based, I really would love if there were some sort of tool where users could create their own campaigns. It should be that hard. It would be pretty awesome if they could make custom games. Even games where they can edit certain units and such for a specific game type
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#2
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even with no new KB game in the near future, if ever, there are a few recently announced TBS games coming in 2012. they both look quite interesting imo:
http://www.rockpapershotgun.com/2011...world-preview/ http://www.paradoxplaza.com/games/wa...-of-the-arcane |
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#3
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Quote:
Grimeleven made edit for that mod with some more new units, and changes (Red Sands Extreme). And every unit/item/skill/medal you can edit to your idea. Only problem is to figure out what you want to change in game, and keep it balanced. |
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#4
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Looks like we'll be getting a new KB here in Spring....Warriors of the North. Screenshots don't look much different than any other KB, just a bit more polished.
http://www.1cpublishing.eu/game/king...north/overview As to what I'd like to see, items that you can craft and then "unlock" based on how powerful they are. Much like that skull of pain that eats half your mana but becomes pretty good after 50 battles, something like that but you define what the benefit is. Say you want a +30% dmg for archers and you want it to be footwear. Well this would cost about 100k, its original stats would be +5 defense for all archers but their attack is halved, requires 50 battles to unlock. Every time you add an effect, it gets more expensive, the "before unlocked" penalty is greater and the number of battles required to unlock goes up. Race or type specific attributes would theoretically decrease the price/penalties so making your boots archer specific would be less expensive than just a global +30% physical dmg but specifying them as boots would make the price go up. I'd also like to see a random battle generator so that you're not limited to a fixed number of enemy encounters. |
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#5
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Played The Legend to Crossworlds, sincerely looking forward to King's Bounty 2, take your time, make it decent, I will wait.
Things I love from The Legend + Exploration + Rage Guardians Things I love from Armored Princess/Crossworlds + Pet dragon (although the 4 guardians from TL are better) Things I love in common + Spells + Limitless unit combination + Storyline and quests (some are really humorous) + Musics are good (but so few of them) Basically I don't have bad comment on a game which gives me the feeling of "just one more turn". - Graphic engine can be improved - More good musics |
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#6
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I would really like to see as many if not more female units as male, as well as quite a few that are genderless
why? Because the princess set was a cool idea but it upset me there's like 4 female units in the entire game. Come on. Also make unicorns not suck, in heroes 4 they were amazing but I find no use for them in King's Bounty even vs demons there's better choices Other than that... please innovate and develop |
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