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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-03-2010, 04:30 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by airmalik View Post
I wonder if it's something to do with how the hurricane pilot (screenshot) is modeled or scaled. Maybe his head's too small That could happen if the model originally was say 6' tall and was shrunk uniformly to his new height of 5'6". I can't find any pics from the same angle looking down slightly so it's hard to compare. Doesn't bother me too much. Just seems a bit off.

I have no idea how tall the pilots in the following pics are or whether they are sitting on cushions. Personally, if I didn't have to look through the gunsight to shoot other planes, I'd rather be sitting higher in a taildragger for better visibility especially on the ground. Perhaps thats why the pilots in non war pics appear to be sitting higher in the cockpit.




Well, I know that spits had rubbish visibilty for take-off, and I think the Hurribus did too. The pilots here are probably sitting up to get a better view, but I'd imagine they'd remain that way as they won't be using the gunsight. In combat, I know that the pilot would probably lower his seat; both for a better gunsight view and also for safety
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Old 09-03-2010, 04:34 PM
Kyrios Kyrios is offline
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Originally Posted by luthier View Post
So this is what you guys are asking for?

I'll ship it that way you know. Try and stop me.
Cm'on, now he's standing up in the cockpit
As previously said, the pilot looks too small rather than too low.
But most of the pics posted make me think the pilots will bang their heads on the canopy whenever negative Gs are involved

As for the rest, it's looking good, hopefully quality will not kill FPS... ^^
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Old 09-03-2010, 04:42 PM
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Luthier will have his revenge....
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Old 09-03-2010, 05:37 PM
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Quote:
Originally Posted by luthier View Post
So this is what you guys are asking for?

I'll ship it that way you know. Try and stop me.

This makes things clearer:

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Last edited by Bloblast; 09-03-2010 at 06:43 PM.
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Old 09-03-2010, 06:06 PM
Zappatime Zappatime is offline
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Default Ground crew and seat height



Clearly the guy in the cockpit is sat very high - the canopy would chop the top of his head off if closed!. So maybe as mentioned in prevoius posts it was adjustable for taxing, especially. Size of his (uncovered) head relative to cockpit/canopy can be gauged here as well though.
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Old 09-03-2010, 06:16 PM
OldFrenchy OldFrenchy is offline
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People tended to be a little smaller in those days, the average height of a man being 5' 8".
John Wayne towers above those people in any case.
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Old 09-03-2010, 06:20 PM
AndyJWest AndyJWest is offline
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I'm fairly sure that both Spitfires and Hurricanes had a lever on the right side of the cockpit next to the seat which was used to adjust its height in flight. I'm tempted to suggest this is added to the sim, for realism (assuming it hasn't been done already). On the other hand, I'll be happy to do without, if we get to see SoW:BoB sooner.
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Old 09-03-2010, 07:16 PM
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Quote:
Originally Posted by Bloblast View Post
This makes things clearer:

Actually, zoomed in like that, i think the team have done a good job on the pilot model. The angle of the picture, with the reflection on the back of the canopy, can create the illusion the canopy is a lot bigger than it really is.


And regarding landscape; guys, this is soooo WIP Oleg said that the terrain would be almost photorealistic, and I just think this shows the team messing with textures before increasing their resolution...In any case, the terrain in WoP can look very good (debateable?) but I am sure that the textures from WoP could be placed into SoW in some form. I don't say this to say that this should happen, but to show that these txctures are far from final as the SoW has a lot more to offer. I'm confusing myself here; but I think I have made my point credible in one form or other...

Last edited by philip.ed; 09-03-2010 at 07:19 PM.
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Old 09-03-2010, 07:23 PM
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Quote:
Originally Posted by philip.ed View Post
Actually, zoomed in like that, i think the team have done a good job on the pilot model. The angle of the picture, with the reflection on the back of the canopy, can create the illusion the canopy is a lot bigger than it really is.


And regarding landscape; guys, this is soooo WIP Oleg said that the terrain would be almost photorealistic, and I just think this shows the team messing with textures before increasing their resolution...In any case, the terrain in WoP can look very good (debateable?) but I am sure that the textures from WoP could be placed into SoW in some form. I don't say this to say that this should happen, but to show that these txctures are far from final as the SoW has a lot more to offer. I'm confusing myself here; but I think I have made my point credible in one form or other...

The top part of the canopy, between the 2 lines, seems to be too large in comparison.
The difference is clear: it's the pilot and the canopy imho.
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Old 09-03-2010, 07:56 PM
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Forget how tall the pilot is. It is the headsize (with or without helmet) that is so wrong.

Compare this upscaled version with the original. This is far from perfect but should serve to illustrate what many are saying. And, for Luthier, the pilot's eyeline is pretty well centred on the the reflector sight.

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