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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 07-30-2010, 02:18 PM
WTE_Galway WTE_Galway is offline
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Originally Posted by philip.ed View Post
Nice shots

was PO a squadron code for the Hurri-bus?
46 Squadron, out of Stapleford Tawney in Essex.

They also saw action in Norway.
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  #2  
Old 07-30-2010, 02:35 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by WTE_Galway View Post
46 Squadron, out of Stapleford Tawney in Essex.

They also saw action in Norway.
Cheers

---

Updates may be restricted but it's not as if we're missing out. I'd rather not see details which the crew absolutely hate and are crap than see them myself. When things are close to how they'll look, then we should be shown them with the added incentive that they can be tweaked until release.
put it this way; would you rather be shown a fugly woman or wait a month and be shown a beautiful one?
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Old 07-30-2010, 02:44 PM
The Kraken The Kraken is offline
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Originally Posted by philip.ed View Post
Updates may be restricted but it's not as if we're missing out. I'd rather not see details which the crew absolutely hate and are crap than see them myself. When things are close to how they'll look, then we should be shown them with the added incentive that they can be tweaked until release.
put it this way; would you rather be shown a fugly woman or wait a month and be shown a beautiful one?
The point about development shots (just like back with Il2 on the Blue Byte forums, for those who remember) is to see what they are working on, not to be impressed by shiny screenshots. That includes dead ends, half-finished stuff and reduced quality settings. I sure am still interested in seeing that. But maybe too many people are unable to put things into the proper context.

In other words, I sure feel like missing out.
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Old 07-30-2010, 03:05 PM
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philip.ed philip.ed is offline
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Originally Posted by The Kraken View Post
The point about development shots (just like back with Il2 on the Blue Byte forums, for those who remember) is to see what they are working on, not to be impressed by shiny screenshots. That includes dead ends, half-finished stuff and reduced quality settings. I sure am still interested in seeing that. But maybe too many people are unable to put things into the proper context.

In other words, I sure feel like missing out.
Accepted, but then people are bound to comment on things that are bad in order for that aspect to be improved. We people are the main people that'll buy the game, so I feel that if enough people feel strongly about a certain aspect then the devs really need to look into it. I don't mind seeing WIP shots, but I think that people should be able to say whether they like it or not
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  #5  
Old 07-30-2010, 10:34 AM
rakinroll rakinroll is offline
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Thanks Luthier. Btw, i agree with Hecke.

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Originally Posted by Hecke View Post
The terrain on the first shot looks weird.

The trees look like they would be flat green paper swimming on the water surface.
They seem to have no depth from sight of the sky.


Rest is nice.
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  #6  
Old 07-30-2010, 02:01 PM
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Bloblast Bloblast is offline
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Originally Posted by Hecke View Post
The terrain on the first shot looks weird.

The trees look like they would be flat green paper swimming on the water surface.
They seem to have no depth from sight of the sky.


Rest is nice.

PFF, what do you expect, they have to make concessions.
It still has to run on our PC's.

Thanks for the understanding
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  #7  
Old 07-30-2010, 02:44 PM
Hecke
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Originally Posted by Bloblast View Post
PFF, what do you expect, they have to make concessions.
It still has to run on our PC's.

Thanks for the understanding

Pff, hopefully i'm gonna love at you when Luthier tells us that they hate it more than we do. You are just a damn FANBOY.
But I can tell you, you won't have any advantage sucking up Oleg and his team.

For Oleg critique is more helpful than your "Perfect", "Stunning", "Awesome", etc: He can read it and gain inspiration and see what the potential customers expect.

It's our money that he wants and if you don't have any prospects... well, than be quiet because you're not any help at all.



P.S It's just small critique, not an insult to MG!
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  #8  
Old 07-30-2010, 02:54 PM
Novotny Novotny is offline
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These posts are NOT for critique. Do you really think Oleg posts updates because he's dying to know what a bunch of 14 year olds think?
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  #9  
Old 07-30-2010, 03:04 PM
Hecke
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Originally Posted by Novotny View Post
These posts are NOT for critique. Do you really think Oleg posts updates because he's dying to know what a bunch of 14 year olds think?

Do you really think Oleg wants to know what a bunch of fanboys tells about it?

Surely not, because they will buy it anyway according to no prospects.



BTW I would say noone here is 14, hm, maybe you but noone else.

Last edited by Hecke; 07-30-2010 at 03:06 PM.
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  #10  
Old 07-30-2010, 10:56 AM
Sutts Sutts is offline
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[QUOTE=dflion;172629]Thanks luthier for update

Just a couple of things 'bugging me'

1. The Hurricane propeller shape is not right (I will follow-up asaspo with a couple of photo scans) from the book 'My Part of the Sky' by Roland Beamont.

This has been covered before. There were a number of different spinner profiles used and this is a good representation of one of them. I think I remember someone saying that some Hurris were fitted with constant speed spitfire units which were slightly oversize and required an oil collection ring to be fitted behind the spinner to prevent escaped oil from getting on the screen. I think this might be one of those.
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