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#1
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Friends, I made a discovery which I want to share with you.
The sudden and violent onset of stalls we experience on our Mustangs in full sensitivity does not so much, as thought, come from the inherent characteristics of the P51 with it's laminar airfoil wing, but from a calibration error of the game in combination with the PS3 controller (pad) in the standard or aviator modes. Let me explain. I found out about this in a training session with my head down in the cockpit with the pad in aviator mode. With the elevator in full sensitivity, pulling back on the elevator moves the flight stick (in the cockpit) very finely to a point near the lower end of the visible cockpit. The flight stick in this position is still fully visible. However, if you keep pulling back there is a sudden jump of the flight stick which moves it out of visibility in an instant, followed by a stall. What that means is that a fine movement of the pad at this point does not longer correspond to what the flight stick in the cockpit does. It is as if a pilot would, already close to a the performing limit of his airplane, suddenly decide to violently pull back on his controls. The result could only be a stall. What is interesting is that, with elevator sensitivity reduced to +10 from bottom/-8 from top, there is no more jump of the flight stick out of visual range, the flight stick remains always visible but travels considerably further than it does with full sensitivity before 'the jump'. At this flight stick position the wings produce maximum lift, and since under this sensitivity setting it is impossible to move the flight stick further back, stall is impossible (at least at normal speeds). It's a pity that due to this calibration error in the game it's not possible to fly the aircraft in its full performance envelope with full elevator sensitivity (i.e. the same flight stick position that is achievable with reduced sensitivity), and still be able to stall. With a correct calibration, there would be much finer clues as to when a wing begins to stall, which could then be avoided by finely releasing some back pressure. I have no big hope that addressing this issue with the developers will make them change the calibration, since support for this product seems to have all but ended. Maybe they will at least take notice for a sequel. Should this discovery have any effect on club rules? In my opinion, no. It's a good thing to have the added difficulty of keeping the airplane within flyable limits (even though a bit artificially imposed by the game). It makes it harder, and in my opinion, more fun. Opinions? Last edited by MACADEMIC; 05-29-2010 at 02:23 PM. |
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#2
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hello mac
very interresting idea,hard but i think very good i m interrested but after 1 month without play il2 i must train before if possible and it will be ok to join u guys hope the skies are good for u guys,good hunting guys |
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#3
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Join us anytime, it's fun! Hope to see you soon, MAC |
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#4
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Last night we had couple of great games with mirg and mac. Especially with those l-16's or something. I know we are mustang club, but maybe we should change our club to purist club, or those really sensitive guys club
This club was great idea mac. One problem, I just heard that red dead redemption has arrived to mailbox.. Well i'll just have to balance with these games. |
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#5
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Will have some good news for us sensitive guys See you soon Mage, MACADEMIC |
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#6
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I'm beast on the Bf-109 G-6 On Realistic if u guys want to watch.
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#7
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I was asked how to delete an item from the Controls list so that only '---' will appear.
As there is no function for this, you have to work around by using a button which you have already assigned as a placeholder to 'erase' a line. I used the 'Circle' button for this, I'll explain how. First, I assigned the Circle button to Firing, which is where I wanted that button assigned in the end. Next, I assigned the Circle button to an item that needed to be blanked out. A dialogue opened up, asking if I would like to reassign this button since it had already been assigned. After confirming, 'Firing' had turned blank and the Circle button was assigned to the item to be blanked out. This way I went through all the items I didn't want assigned. At the very end I assigned the Circle button back to Firing, the result being the unwanted items appearing all as '---'. Hope this helps, MACADEMIC Last edited by MACADEMIC; 06-02-2010 at 03:03 AM. |
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#8
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COOL!! I always fly LA5 full sens ![]() ![]() ![]()
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#9
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Happy to welcome a new member to our club: Kavorland
Great to have you on board, happy flying! MACADEMIC |
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#10
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I have started playing this game in the play station network recently. I have like 5 or 6 game in SIM mode, but I will like to give it a try to the P-51 I hope I could be part of the CLUB
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