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Tactics discussions and solutions All you need to win the battle.

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Old 03-31-2010, 05:00 PM
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Zechnophobe Zechnophobe is offline
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Originally Posted by loreangelicus View Post
Hi N3MES1S, I have always wondered how a level 4-5 only army fares against mass-attacking bosses, namely Zilgadis/K'Tahu/Baal. Could you tell me your experience with regards to these bosses (ie. level you fought them, how many turns to end the battle, any losses, what units you used)?

I'm asking this because against other enemies, be they regular enemies or hero-enhanced ones, I think one is spoiled with a bunch of tactics that work towards no-loss; it seems it is only the boss fights against the top 3 bosses that require superior tactics.
Well, I don't really agree there. Pretty much each boss is defeated by stoneskin + Eviln. Or RepairDroid-RepairDroid.

The real difference between bosses and non bosses, is that your strategies for bosses MUST revolve around resurrecting your troops (especially the final three) because you simply can't keep them completely intact otherwise.

My experience is that Zilgadis can be beaten without massive army change (just need high resist magic gear). Ktahu and Baal though, require a different formation for zero loss, or slight modification for minor losses.
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Old 03-31-2010, 06:13 PM
loreangelicus loreangelicus is offline
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Originally Posted by Zechnophobe View Post
Well, I don't really agree there. Pretty much each boss is defeated by stoneskin + Eviln. Or RepairDroid-RepairDroid.

The real difference between bosses and non bosses, is that your strategies for bosses MUST revolve around resurrecting your troops (especially the final three) because you simply can't keep them completely intact otherwise.

My experience is that Zilgadis can be beaten without massive army change (just need high resist magic gear). Ktahu and Baal though, require a different formation for zero loss, or slight modification for minor losses.
Hmmm... a matter of terminology then? I consider a tactic superior if it flexible enough to work against most if not all of the enemies in the game to hand you either a quick or no-loss victory, moreso if it gives you both. And I would rank these criteria in this order:

1) flexibilty (it is of prime importance that it works against all enemy encounters)
2) no-loss (keeping your army intact without re-supplying)
3) speed (battles should be decisive and quick)

What do you consider as a superior tactic?

Last edited by loreangelicus; 03-31-2010 at 06:24 PM.
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