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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-12-2010, 03:50 PM
nearmiss nearmiss is offline
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Looking at the landing loops in Bristol pic. It would seem you have setup for more efficient landing patterns and some training.

Is it possible or programmed in FMB to change landing patterns for AI flights?

Last edited by nearmiss; 03-12-2010 at 03:53 PM.
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  #2  
Old 03-12-2010, 04:05 PM
Baron Baron is offline
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First pic: I like how the canopy framing of the Ju88 casts shadows on the engine necelle when sun shines through the cockpit.


Dont wanna jinks it but to me, even though its all very much wip, it looks like it wont be long before we get to see the really good stuff we all been waiting for.


Keep up the good work.
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  #3  
Old 03-12-2010, 11:24 PM
jermin jermin is offline
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The wire on the aircraft is still a dotted line, just like in IL2. Are you gonna fix this in the final release?

Also note that in the second screenshot there is also a dotted line between the wings and flaps of the spitfire, which also appeare on other aircrafts.

This graphics glitch can really kill the immersion when being looked at distance in IL2, even if SSAA is enabled.
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Last edited by jermin; 03-13-2010 at 01:11 AM.
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  #4  
Old 03-18-2010, 12:53 PM
katdogfizzow katdogfizzow is offline
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Sexy whistle
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  #5  
Old 03-12-2010, 05:53 PM
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philip.ed philip.ed is offline
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Luthier, those terrain textures aren't final are they? Because if they are, then I think there is vast room for improvement!
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  #6  
Old 03-12-2010, 06:14 PM
koivis koivis is offline
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Quote:
Originally Posted by philip.ed View Post
Luthier, those terrain textures aren't final are they? Because if they are, then I think there is vast room for improvement!
Quote:
1. Everything is WIP!


Anyway, nice and promising update, keep them coming!
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  #7  
Old 03-12-2010, 06:28 PM
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Richie Richie is offline
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I think the hoops are a good idea for the kind of people who buy IL-2 and say "How the hell am I supposed to learn how to fly this thing!" Those types need the cuddling and the pats on the head saying "Well done"! or they get board and take it back and go back to their CFS3.

Last edited by Richie; 03-12-2010 at 06:31 PM.
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  #8  
Old 03-12-2010, 07:44 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by koivis View Post


Anyway, nice and promising update, keep them coming!

I said in my post before that I knew (and have known) that everything is WIP, but above Luthier hinted that some parts of the final terrain were present here.
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  #9  
Old 03-12-2010, 09:24 PM
76.IAP-Blackbird 76.IAP-Blackbird is offline
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What I`m very hapy about is the new lightning system, the use of coloured light reflections on the planes surface, just take a close look, Oleg showed us much more than you can imagine on the first look. There are many hints about the engine of SOW!!! Great!!!
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  #10  
Old 03-12-2010, 10:37 PM
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Richie Richie is offline
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Speaking of engine I hear the sound is going to be great.
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