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You need a script attack.
In this script,you'll read the burn value, and after you'll add a burning effect. local target = Attack.get_target() local burn_rnd=tonumber(Attack.get_custom_param("burn")) if burn_rnd<=burn then effect_burn_attack(target,1,3,nil,0) end The param for effect_burn_attack are : (target, pause, duration, log_message, attacker) |
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