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Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers.

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  #1  
Old 12-04-2009, 09:42 PM
Elwin Elwin is offline
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Hard to compare if its better, weak point of moro is no articact slot which can be problem for a warior, for mage not so much since he can have 3 artefactd anyway.
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Old 12-04-2009, 09:58 PM
DGDobrev DGDobrev is offline
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Moro is useful until you get the splinter from him. Then you can happily swap him with Agvares and enjoy his multitude of useful slots. I admit that +3 attack/+1 undead morale is pretty decent bonus, but that is easily alleviated but slapping a +5 Atk/Int Dead Skull on Agvares' artifact slot
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  #3  
Old 12-05-2009, 11:50 PM
rr1 rr1 is offline
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Default what are the locations of the companions ?

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the game says there are 7 i only found 4 and finished the game:
THE PIRATE
THE ELF WIZARD
THE DWARF THAT GIVES CRITCAL bonus TO ARCHERS
THE PALADIN
WHERE ARE THE OTHERS?
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  #4  
Old 12-05-2009, 11:53 PM
Elwin Elwin is offline
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You missed moro dark in elon ( i bet you killed him XD), and agvares in shettera (in the cave where von cracow is located) oh and ORC on uzala island

Last edited by Elwin; 12-06-2009 at 12:00 AM.
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