Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds > Technical problems and solutions

Technical problems and solutions Questions and solutions

Reply
 
Thread Tools Display Modes
  #1  
Old 09-29-2010, 09:19 PM
DrAtomic1 DrAtomic1 is offline
Approved Member
 
Join Date: Sep 2010
Posts: 52
Default Item description error: Ale Barrel

Item: Ale Barrel
Type: Artifact (Level 2)
Race: Dwarves

The desription says:
A big belly beer keg.
+1 Morale to all dwarves in the army

Sniper set
-3 Attack, +20% probability of Critical Hit by from arrows
- Ale Barrel
- Telescopic Sight

The issue: it's either by arrows (in which case it grants a 20% bonus to the probability of critical hitting with arrows) or it is from arrows (in which case it grants a penalty where you have a 20% larger chance of getting a critical hit from arrows incoming to you).

Side question: is the bonus/penalty for all projectiles (ie cannons and alchemists as well) or just arrows as stated in the description?
Reply With Quote
  #2  
Old 09-29-2010, 09:27 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by DrAtomic1 View Post
Item: Ale Barrel
Type: Artifact (Level 2)
Race: Dwarves

The desription says:
A big belly beer keg.
+1 Morale to all dwarves in the army

Sniper set
-3 Attack, +20% probability of Critical Hit by from arrows
- Ale Barrel
- Telescopic Sight

The issue: it's either by arrows (in which case it grants a 20% bonus to the probability of critical hitting with arrows) or it is from arrows (in which case it grants a penalty where you have a 20% larger chance of getting a critical hit from arrows incoming to you).

Side question: is the bonus/penalty for all projectiles (ie cannons and alchemists as well) or just arrows as stated in the description?
Grants a bonus to crits. Not all "ranged" units get the bonus though.

I forgot specifically which ones get it, but for the most part, humanoid archers get it.

e.g. hunters, elves, bowmen, goblins.. not sure on catapult.
Reply With Quote
  #3  
Old 09-29-2010, 10:31 PM
onepiece's Avatar
onepiece onepiece is offline
Approved Member
 
Join Date: Nov 2008
Location: Chile, O PAIS MAS GRANDE DO MONDO
Posts: 209
Default

Only to units that shoot arrows and not to catapults, thorns and the like (not sure about goblin's; they use axes).

The attack penalty is for the hero (-3 attack to all your units)
__________________
Time to become an active member!!

King's Bounty for the LOLZ!!
Reply With Quote
  #4  
Old 09-30-2010, 01:04 AM
DrAtomic1 DrAtomic1 is offline
Approved Member
 
Join Date: Sep 2010
Posts: 52
Default

Thx for the answer guys!
Reply With Quote
  #5  
Old 10-30-2010, 12:54 AM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

The Sniper Set affects:
Skeleton Archer, Archer, Cannoner, Goblin with the Catapult, Elf, Pathfinder, Goblin.

Pathfinder = Hunter.

The description is a little misleading as it clearly affects more than just "archers." It probably means a subset of projectile users, as indeed the goblin uses axes.
Reply With Quote
  #6  
Old 11-01-2010, 12:06 PM
onepiece's Avatar
onepiece onepiece is offline
Approved Member
 
Join Date: Nov 2008
Location: Chile, O PAIS MAS GRANDE DO MONDO
Posts: 209
Default

Now those little bastards are gonna be even stronger? Seriously the devs wanted to make a mega-goblin or something that they have made they way too strong?
__________________
Time to become an active member!!

King's Bounty for the LOLZ!!
Reply With Quote
  #7  
Old 11-06-2010, 03:33 AM
Wisely Wisely is offline
Registered Member
 
Join Date: Sep 2010
Posts: 12
Default

I think some naming bugs like these can be fixed manually if you changed the extension of the (campaign).kfs or loc_ses.kfs files (whichever has the description error) to .zip extension, then extract and edit them in Notepad/Wordpad. Move them back into the .zip after saving. Don't have to hex edit...

Might be helpful to correct typos, grammer, etc. that you find confusing.

Last edited by Wisely; 11-06-2010 at 03:38 AM.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:16 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.