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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#1
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Just noticed after starting to play the russian version - the Trading skill is missing from the skill tree. Is it gone for good? That's a bummer, it means we can only sell stuff at 1/3 price...
Btw, I'll start collecting info about the changes to creatures/spells, even some low level creatures have gotten interesting new abilities (Lake Dragonflies can paralyze enemies for example) |
#2
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btw i wrote almost all changes long time ago
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#3
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Yep I've played the Russian version too and there's no Trading. I was a bit confused about this because it was always my practice to max Trading and sell items for full value. I even used to upgrade items I didn't want to keep for their sale value. But the Trading skill is gone and I don't think it's been replaced by anything, which means we get something crappy like 1/3 resale value.
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#4
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Zhuangzi, I guess you couldn't wait and imported the Rusky version, I should have done the same thinking in retrospect because the English mod had been available for quite sometime now, but no matter, just under a fortnight to go till it is released! (Hopefully)
![]() How much did you pay for it? Do you plan on getting the English version seeing you have already played the game? |
#5
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he said already its 500r = around 19$
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#6
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![]() Quote:
I love the KB games more than I've loved anything for maybe 10 years. I still want boxed versions of both games at some point, in case Gamersgate ever goes bust in the future. As for the Mind tree in general, I felt that Katauri had spent a lot of time and thought on improving the skills here. The Mind tree was weak in KB:TL, even though I liked a few things like Trading, but now the Paladin seems like a more genuine third class than it did in TL. Last edited by Zhuangzi; 10-19-2009 at 01:57 PM. |
#7
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btw from english translation i have read that first medal is for no loses battles, i have played polish demo and its says its 10 fights without loss at all .. so how is it at real?
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#8
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#9
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Well that is disappointing; in the first game money was an important factor at higher difficulties. It sounds like they removed the the money factor from the add on
![]() I wish they would do another space ranger ![]() |
#10
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Well money is still a necessity - artifacts and spells cost a lot more. In my first game, the starting castle already had the Dragon Slayer sword for sale, but for 45.000 gold - that takes a while to accumulate.
On the other hand, magic crystals are more numerous - plus, any class now can take Alchemy so upgrading spells is less costly. |
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