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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-05-2012, 06:22 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
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My download failed at 87%, now I'm informed that " You have to wait 1 hour, 39 minutes and 29 seconds" for the next download to be available.

Great. Why can't they get the patches on a decent site? I'm not paying for the quick download. I'll just watch the rest of the footy then lol.

Really slow, too (156kb/sec).....and I have a 30mb download speed.

Any good mirrors pls?
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  #2  
Old 05-05-2012, 06:19 PM
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mazex mazex is offline
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Awsome, and naturally im out on the town having a beer with my pals... Thank you for finally getting it done and I hope you too can enjoy a beer tonight!

/mazex
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  #3  
Old 05-05-2012, 07:52 PM
159th_Jester 159th_Jester is offline
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Quote:
Originally Posted by BlackSix View Post
The patch is ready! What we have today is a DX10-only alpha. DX9 support is specifically removed. If you are running DX9, do not apply the patch!

Any ETA on when a DX9 friendly version of the patch will be ready?
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  #4  
Old 05-05-2012, 07:57 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by =XIII=Shea View Post
http://www.gamefront.com/files/21658...2COD_17582.rar

BTW this is the international version not the russian
Awesome, downloaded very fast



Quote:
Originally Posted by flyingblind View Post
Hm. Interesting. My fps stay at a rock steady 30fps no matter what. Even attacking bombers over London with everything maxed out - even land shading on original. I think the increase is there but something on my system or in the game has put a ceiling on it. It makes the game run very smoothly to be sure and I am not a high fps freak anyway. Definately no cloud shadow though.
Maybe you have Vsync enabled and triple buffering turned off? If so, i think that with a 60Hz monitor you are limited to 60FPS or non-decimal increments thereof (60, 30, 15), ie: if you are in a situation where your PC can only push 45 FPS instead of 60, with these settings you will get 30FPS.

If you want to really see what the system can do you can simply disable Vsync for a while. However, the fact that you get solid FPS with Vsync on is also very encouraging, because it's usually the fluctuations in FPS that cause stutters. For me, as long as it stays at 30 or more and it's steady, i'm perfectly happy.

EDIT: I just saw your question was answered and it was Vsync related


Quote:
Originally Posted by Insuber View Post
Bad. Ran the Black Death track before and after patch. I emptied the cache. The fps is worst, the game has a lot more of stutter, with settings maxed out. Here are the figures:

Before : avg/max/min 28/61/3
After : 24/44/1 (not fluid at all)

Settings maxed out:



But maybe the Death Track isn't good because it has clouds and grass ... ???
I never used this track for testing. Just like in the previous IL2 series, tracks made on older versions of the sim tend to have erratic behaviour when viewed on a newer version.

What i do is fly a couple of quick missions and compare the average FPS between different versions. It's not 100% accurate this way because it depends on how i fly (low, high, near terrain or not, etc), but i still think it's better than using a track made on a previous version.

Plus, if you do the same things each time, it doesn't skew the results much.

What i usually do is select the ground attack quick mission where blue attacks manston. I put myself in a flight of four 110s with bombs, set the enemy flight that starts on the ground to defiants and set every other flight to zero aircraft. Then i go and bomb the trucks/train at the edge of the airfield and strafe the defiants as they are taxing for take-off.

This let me see all that i need to know in terms of FPS in a practical scenario:
- Does it stutter when i get close to ground/zoom into the gunsight?
- Does it stutter when buildings and trees load or explosions happen?
- Is the FPS stable when transitioning between flight over water to flight over land and different altitudes?
etc etc.

It's a low level mission so it has some graphics load, the attack profile i need to fly is very specific (i just pop-up a couple of miles outside manston and then dive bomb at 40 degree angle or so with a delay fuse on the bombs) and the opposition is on the ground, so it's easy to repeat a very similar flight each time and test for FPS differences between patches because i don't have to evade enemy AI. I just fly the same attack each time and note the differences in FPS.

You could even record a track for each of the two sorties if you wanted and then it would be easier to compare, because you would be able to watch each track on the version it was made on and be able to both have reliable track playback and also be free to monitor your FPS instead of also flying at the same time.

Quote:
Originally Posted by Rumcajs View Post
My FPS is horrible now. I set graphics to medium and turned off grass and set low on buildings and trees, which was not needed before, i used to play with most setting high. It was somewhat ok offline. When i tried online my FPS during take off and fight was simply unplayable. Then when i got hit and tried to bail out i got CTD (after having played for 10 mins maybe). Well back to ROF again. This looks like we are moving nowhere.
Have you tried to clear you cache folder?
Also, what version was the server running? It never works well for any game when you join a server that runs a different version than your local installation.

Last edited by Blackdog_kt; 05-05-2012 at 08:00 PM.
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  #5  
Old 05-05-2012, 09:31 PM
Rumcajs Rumcajs is offline
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Quote:
Originally Posted by Blackdog_kt View Post
Have you tried to clear you cache folder?
Also, what version was the server running? It never works well for any game when you join a server that runs a different version than your local installation.
Thanks for your answer. Yep i tried to clear the cache, not that it was needed, it automatically updated the files inside but anyways ... i did. I ran the ATAG beta server, i hope it was meant for this beta test. I gave it another try and it went much better after i disabled anti-aliasing. I was able to get smooth FPS high in the air but low near urban areas it was not so impressive. So ok i can live without anti-aliasing.
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  #6  
Old 05-05-2012, 09:42 PM
ATAG_Bliss ATAG_Bliss is offline
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So I just successfully flew my 1st all human Ju88 sortie in formation without a crash. 4 of us flew from Tramcourt to England (1.5 hour sortie) and not a single one of us crashed. Before as we were forming up / taking off we'd crash one by one within 10 minutes flying together. A big improvement there.

Even just with that aspect, that opens up a whole bunch of possibilities for the guys wanting to fly proper bomber sorties. More to test, but I've yet to have a crash.. A good sign and a step in the right direction.
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  #7  
Old 05-05-2012, 09:49 PM
jibo jibo is offline
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good news from ATAG

btw there is still very random results from a rig to another
maybe 1c should get more video cards to run their tests
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  #8  
Old 05-05-2012, 10:00 PM
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Quote:
Originally Posted by ATAG_Bliss View Post
So I just successfully flew my 1st all human Ju88 sortie in formation without a crash. 4 of us flew from Tramcourt to England (1.5 hour sortie) and not a single one of us crashed. Before as we were forming up / taking off we'd crash one by one within 10 minutes flying together. A big improvement there.

Even just with that aspect, that opens up a whole bunch of possibilities for the guys wanting to fly proper bomber sorties. More to test, but I've yet to have a crash.. A good sign and a step in the right direction.
Well i dont know whats going on Bliss, ive tried 2 sorties on ATAG and 2 CTD's,
1st 20mins in a 109.
2nd 10mins in a spit1.
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  #9  
Old 05-05-2012, 08:07 PM
senseispcc senseispcc is offline
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*
I tried the patch. It installed (copy) itself without any trouble and the game started without any problem, no cache cleaning needed.
In my case I did not see a big improvement in fps, especially above London the minimum fps is still very low, seven (7), the max is higher 70 before it was 50 so the medium is a little higher also 30. The clouds have a big impact.
Over London the stutter seems 20% better and there is less stutter near the ground.
Radio communications are simplified and the other pilots do obey to them. But the ground control does not but this I should test again.

All in all for the moment I love it, thanks to the team of creators.

Last edited by senseispcc; 05-05-2012 at 08:09 PM. Reason: add
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  #10  
Old 05-05-2012, 08:44 PM
kakkola kakkola is offline
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Thx x the patch but...................is this a joke or something?
No improvment on fps,still stutters with grass even with res 1440x900,still stutters with low trees no grass at 1920x1080,with dust during landing 2-3 fps ahahahah!!!!!!!!Was hoping a boost in graphic.....yeah right same thing noting changed!!!!!!
See ya` x next patch very disappointed!!!!!
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