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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-18-2007, 01:33 AM
revi revi is offline
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Its flying at low altitude without a sense of speed. Its hard to put my finger on just what it is that bothers me, but I dont get a rush at all when flying just above ground level.
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Old 11-20-2007, 04:04 PM
BSS_Sniper BSS_Sniper is offline
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I'll say these know all too well that the sim is 7 years old and has limitations.

Sense of height at lower altitudes looks way off. 1000 feet looks more like 100 feet to me. I mean, when you're in the landing pattern, it just looks and feels way too low. I notice this all the time, as weird as it sounds, when I'm flying a real plane.

Simplified DM. I wish things didn't just blow up or break off because it can't be simulated as a particular type of damage. Would be nice if there was a more complex set of internal damage code.

Engine management (and mismanagement) should have consequences for poor or wrong settings, to include shock cooling.
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Old 11-21-2007, 09:04 AM
Asheshouse Asheshouse is offline
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Quote:
Originally Posted by revi
Its flying at low altitude without a sense of speed. Its hard to put my finger on just what it is that bothers me, but I dont get a rush at all when flying just above ground level.
In real life its things rushing past in your peripheral vision which give a sense of speed, and the physical G effects when you make a slight directional change. Think about why an Imax screen gives a greater sense of immersion.
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Old 11-21-2007, 09:10 AM
Asheshouse Asheshouse is offline
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Lack of AI avoidance response from ground targets. Ground targets should seek cover not just carry on in a straight line.

This is particularly the case with ships which take no action to avoid torpedo or dive bomber attacks, or to open up fields of fire for AA guns.

In Mission Builder the ability to group ships/vehicles into groups and to plot one route line for the group, but have the AI take care of position keeping when turning corners or defensive manouvres in response to attack.
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Old 11-25-2007, 01:03 PM
6S.Manu 6S.Manu is offline
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The worst thing?

IMO the Sound Radar...
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A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.
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Old 11-26-2007, 08:25 AM
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Viking Viking is offline
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I miss a mission manager.
Planning the flights and the waypoints for them as we could in “Falcon 4.0” and “Tornado” etc is a game in it self and will hopefully be implemented in SoW.
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Old 12-09-2007, 03:01 PM
Iscariott Iscariott is offline
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I started playing Il2 the day the demo was released. I could not, absolutely could not, believe how beautiful the game was at the time. I've been away for years, and came back with 1946. The graphics more or less hold up, which is astonishing really.

Whats lacking now was lacking then too, its the sound. Followed by the AI(both all the quirks of AI pilots and gunners) and lastly the dammage models.

I'm really hoping that with SoW:BoB along with graphical improvements(which admittedly it is time for) gives us 'modern' dammage models, and a new level of AI modeling. And a major overhaul of the sound.
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Old 12-09-2007, 03:21 PM
Billfish Billfish is offline
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......New worst......That CRT=2 has issues with different Operating Systems, and that it is slowly being worked around, making online play imbalanced.
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Old 12-09-2007, 03:57 PM
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DuxCorvan DuxCorvan is offline
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The AI, hands down. Not because of their dumbness, but because of the weird things they're allowed to do to overcome their limits. It breaks immersion all the time. I hate specially the hyperdrive jump effect for friendly AI when enemy appears, and the Robocop right-between-the-eyes AI gunners.
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Old 11-26-2007, 07:59 PM
Krt_Bong Krt_Bong is offline
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I agree with most all of the previous posters they have touched on every single small gripe (and large ones) that I have had about this game, however THE biggest gripe I have isn't a feature of the game, It's the community that I have the biggest gripe with. The community that whines about what THEY want Gimme, Gimme, Gimme! The whole lot of you that want revenge and threaten what they would like to do to anyone responsible for or who have gotten the sound mod. Which I found on Filefront by the way independent of the forums I stumbled on it, and I suppose you want to go after them too.
I have a problem with people who are so unwavering in their purpose as to bring the ZOO's idiocy here as well, bad enough they got the run of the place there they gotta come in here too. You guys think yours is the only opinion - equating it with everything from religion to the end of the world.
I think the whole lot of you need an enema. Oleg may well think this is a bad thing to have happen but he's working on something new and may not care what happens anymore to IL-2 because as surely as the sun will rise it will start all over with BOB, and you idiots will start complaining again. Why don't you start your own Forum, one where only your likes and dislikes are discussed and anyone who disagrees is summarily banned. That way some form of adult discussion can go on without people feeling like they have been tortured for expressing an opinion or asking a question. Anyway that's my opinion on it I don't care if anyone agrees with it. I don't like cheaters and I'll compare notes with anyone on what games/sims that I have that have mods or added content made by talented free thinking individuals and I can almost guarantee that there isn't a cheat among them. I had a whole list of people whose postings in the last 3-4 weeks had pissed me the hell off but decided that I wouldn't attack them on the basis of their opinions, too bad many of them don't think the same way I do.
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