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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Thanks Luthier, very interesting hearing about the AI...sounds very good,
I have a couple more questions about the AI if you dont mind... Do you know how the AI reacts to damage to their airplane,will they try and break off and run for home? And does the AI try and use real world tactics, Boom and zoom, attack from the sun, neg G dives, hit and run(one pass and away, not staying to fight to the death like IL2) and such? How does the AI suffer from engine overheat, fly untrimed, suffer from high G and blackouts? Would also be interesting to know if the AI will know if not to attack when at a disadvantage...low and slow I know there are limits to what the AI can do and im not saying all this should be possible...just wondering how far COD has taken the AI. Thanks for taking the time to reply to us Sim nuts. PS. any chance of seeing a nice weathered 109?
__________________
Furbs, Tree and Falstaff...The COD killers...
Last edited by furbs; 02-06-2011 at 10:49 AM. |
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#2
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Thank you for the info luthier very interesting!
Shame that the Bf 108 is out of the question of becoming flyable. But then I guess one can never say never? |
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#3
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it looks awesome luthier. very, very exciting.
can i be so bold as to ask about your korean war project. i'm guessing it's on the backburner somewhat? is it still a chance to see the light of day? cheers. |
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#4
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"Our future is highly dependent on the success of CoD"
I think this is a key point that everyone should take note of. Those of you who say you are holding off because this or that feature isn't making the initial release - please think again. These guys have been busting a gut to bring us the greatest simulator of all time. The least we can do is support them when the critical time comes. Without our support there will be no further improvements and the series we've all come to take for granted will die. A publisher needs to see sales. No sales, no future investement. Think about it. |
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#5
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Quote:
Thanks again Luthier for the info. The AI sounds fantastic - just what a lot of us have been hoping for. It should give a real edge to the offline combat - the uncertainty as you close on an enemy about whether / when they will spot you and react. Excellent. |
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#6
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Since when a 108 is a trainer? And where did luthier say that the 108 won't gonna be flyable in any time?
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#7
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Thanks for the info. It is good to know we have full control of the visuals. For looking at recorded video I like to turn graphics to max and turn down the speed of playback.
It is especially good to be able to do this for recording purposes.
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 02-06-2011 at 11:40 AM. |
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#8
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#9
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#10
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Hi Luthier,
How are the Flight Models done? Parametric, fluidodynamic as in X-Plane, mixed ? Are they different from Il-2 ones, or just an evolution of them? Cheers, 6S.Insuber |
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