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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-13-2012, 01:39 PM
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VO101_Tom VO101_Tom is offline
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For a better example, here's a comparison of the old and new speeds of the Fiat G.50. The data was taken by a special internal module that tests speeds at a range of altitudes using optimal engine settings. Human players will likely not be able to set their engine precisely the same way, or fly exactly level at the exact altitude, so testing this for yourselves may give you slightly different results. The vertical axis is the speed in kph, the horizontal is the top speed.
Is it possible, that you give us such a graph of all aircraft, when the patch comes out? Max level speed, climb rate, turning speed / time as well (like the old il-2 compre)?
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Old 04-13-2012, 01:40 PM
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Tnks you!! , and Happy Easter to all orthodox.
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Old 04-13-2012, 01:47 PM
ATAG_Doc ATAG_Doc is offline
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BlackSix the pictures are stunning. I'm not going to be paying attention to what I am supposed to be doing and just some sightseeing. Very impressive work. I show the people where I work and the results are unanimous they love it!
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Old 04-13-2012, 01:54 PM
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This is all great news, thanks for the update
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Old 04-13-2012, 01:57 PM
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Hey luthier! quick questions. Will the changes listed in the update be in one single beta patch? Also, about multi-core CPU support, in the update it says different things will be off loaded on to seperate cores, will that mean for us that have let's say just a dual core CPU worse performance than before? Stupid question but I'd like to know. Cheers!
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Old 04-13-2012, 01:56 PM
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Can't wait to try it! Thanks a lot for this massive update, and congratulations on reaching this milestone!

I hope everything will pan out as expected during the weekend, best of luck with the testing sessions!
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Old 04-13-2012, 02:07 PM
Ataros Ataros is offline
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Finally, we need to mention the launcher.exe crashes. This was a very hard issue to address as it wasn't caused by a single 100% reproducible bug, but rather rare combinations of various uncommon events. The work described above, coupled with a huge volume of general bug-fixing performed, should have at least minimized the number of instances that lead to crashes. We haven't encountered one in months, but determining whether that'll be the case for the general player base will be one of the leading goals for this beta test.
You could not encounter it because it is not present offline. As far as I know you do not run your own MP servers because your office does not have external IP address. At least this was the case 1 year ago when we provided server bugreports from Repka servers. Also you could not test if the bug is fixed on ATAG because it runs a different game version.

Please run closed online beta test to see if CTDs are still present. If you run open beta with CTDs not fixed and tested as it sounds to me now (knowing Russian vague wording), you will be publicly crucified.

@ all
Do not hold your breath yet. Another 2 weeks might be needed for online CTDs tests and subsequent fix.
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Old 04-13-2012, 02:14 PM
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You could not encounter it because it is not present offline. As far as I know you do not run your own MP servers because your office does not have external IP address. At least this was the case 1 year ago when we provided server bugreports from Repka servers. Also you could not test if the bug is fixed on ATAG because it runs a different game version.

Please run closed online beta test to see if CTDs are still present. If you run open beta with CTDs not fixed and tested as it sounds to me now (knowing Russian vague wording), you will be publicly crucified.

@ all
Do not hold your breath yet. Another 2 weeks might be needed for online CTDs tests and subsequent fix.
I guess I can't blame you for not being overly optimistic.

We can run our own server though, and we do fly online
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Old 04-13-2012, 03:18 PM
Ataros Ataros is offline
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I guess I can't blame you for not being overly optimistic.

We can run our own server though, and we do fly online
Sorry for playing devil's advocate I was disoriented by vague wording about CTDs. It would seem much more convincing wording to me if you write in release patch notes regarding CTD: "Tested flying a formation of 20 Bf-110 and He-111 online for at least 30 minutes using a variety of office PCs" (multi-engine planes in close formation cause CTDs in 5-10 minutes usually in MP).

Last edited by Ataros; 04-13-2012 at 03:29 PM.
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Old 04-15-2012, 01:08 AM
1.JaVA_Sharp 1.JaVA_Sharp is offline
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Please run closed online beta test to see if CTDs are still present. If you run open beta with CTDs not fixed and tested as it sounds to me now (knowing Russian vague wording), you will be publicly crucified.

@ all
Do not hold your breath yet. Another 2 weeks might be needed for online CTDs tests and subsequent fix.
I just hope this showstopper is fixed.
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