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  #1  
Old 04-02-2011, 02:43 PM
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TheGrunch TheGrunch is offline
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  • Gun convergence not part of gun loadout presets?

    Code:
    [Aircraft.SpitfireMkIIa]
      conv _Gun03 Gun.Browning303MkII 100 100
      conv _Gun06 Gun.Browning303MkII 100 100
      conv _Gun00 Gun.Browning303MkII 100 100
      conv _Gun01 Gun.Browning303MkII 100 100
      conv _Gun07 Gun.Browning303MkII 100 100
      conv _Gun02 Gun.Browning303MkII 100 100
      conv _Gun05 Gun.Browning303MkII 100 100
      conv _Gun04 Gun.Browning303MkII 100 100
      belt _Gun03 Gun.Browning303MkII MainBelt 9 11 Residual 18 ResidueBelt 10 9 11 9 11
      belt _Gun06 Gun.Browning303MkII MainBelt 9 11
      belt _Gun00 Gun.Browning303MkII MainBelt 9 11
      belt _Gun01 Gun.Browning303MkII MainBelt 9 11
      belt _Gun07 Gun.Browning303MkII MainBelt 9 11
      belt _Gun02 Gun.Browning303MkII MainBelt 9 11
      belt _Gun05 Gun.Browning303MkII MainBelt 9 11
      belt _Gun04 Gun.Browning303MkII MainBelt 9 11 Residual 18 ResidueBelt 10 9 11 9 11
      beltPreset "AP-I 100m" _Gun03 Gun.Browning303MkII MainBelt 9 11 Residual 18 ResidueBelt 10 9 11 9 11
      beltPreset "AP-I 100m" _Gun06 Gun.Browning303MkII MainBelt 9 11
      beltPreset "AP-I 100m" _Gun00 Gun.Browning303MkII MainBelt 9 11
      beltPreset "AP-I 100m" _Gun01 Gun.Browning303MkII MainBelt 9 11
      beltPreset "AP-I 100m" _Gun07 Gun.Browning303MkII MainBelt 9 11
      beltPreset "AP-I 100m" _Gun02 Gun.Browning303MkII MainBelt 9 11
      beltPreset "AP-I 100m" _Gun05 Gun.Browning303MkII MainBelt 9 11
      beltPreset "AP-I 100m" _Gun04 Gun.Browning303MkII MainBelt 9 11 Residual 18 ResidueBelt 10 9 11 9 11
      weapons 1
    Does this mean that the convergence is universal and cannot be saved individually to different presets?
  • Clicking 'Loadout' for an aircraft that has no guns doesn't take you to the loadout screen, so you can't adjust fuel loads, but bizarrely you must still click 'Exit' twice to exit the Plane screen.
  #2  
Old 04-02-2011, 03:01 PM
flyingblind flyingblind is offline
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Very small glitch in overall scheme of things. When view in mirror crosses a horizon it breaks up into large grey pixels before settling down again.
  #3  
Old 04-02-2011, 05:12 PM
Georgio41 Georgio41 is offline
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Default Bomber gunnery needs changing

Hi all,
The current control system for bomber gunnery is far too complicated and makes them basically useless. I know the devs wanted to make the gun use hard to discourage online use, but to be honest this is rubbish.
A very enjoyable part of IL-2 for me and I'm sure many others was to defend against enemy fighters from the gunnery positions.
IL-2's use of the mouse to aim was perfect and made bomber defence on and offline an excellent experience.
Please consider a patch to enable a similar control system to IL-2 so that this facet of the sim is enjoyed by many flyers.
  #4  
Old 04-02-2011, 05:53 PM
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TheGrunch TheGrunch is offline
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Quote:
Originally Posted by Georgio41 View Post
IL-2's use of the mouse to aim was perfect and made bomber defence on and offline an excellent experience.
It was ridiculously easy and not at all representative of the difficulty aerial gunners actually had. If Il-2 1946 was any indication of history turret fighters would have been the most deadly aircraft in the sky.

Anyway, more bugs:

Graphical corruption on multiplayer map Islands of Doom...

Visible seam on the water, blue box on the horizon, green line near island:


Big blue landmass-like blobs:


Blue and green bars through island and water:






In addition, every single flight except the one I took the lead of crashed into mountains during their flight, some immediately after takeoff and some mid-mission, due to the sharp terrain and their inability to react to it in any way whatsoever...they didn't even attempt to avoid it, just augered in blindly - in total one flight of Blenheims, one huge flight of He 111s, and two flights of 109s, one of which I spawned myself to see if they'd do it again:




Jurassic Park maps + *really* stupid AI = shenanigans.

Settings all on full except Forest at Medium and Buildings Amount at Low, at 1280x1024 8xAA. System specs in my sig, video drivers ATI Catalyst 11.3, all settings on application specified in Catalyst Control Center except for Mipmap Detail Level on High Quality and Catalyst AI on Standard, but I will try again shortly with Catalyst AI disabled to see if this has any effect on game performance or visual glitches.

Last edited by TheGrunch; 04-02-2011 at 06:04 PM.
  #5  
Old 04-02-2011, 06:09 PM
41Sqn_Stormcrow
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On ground, when taking off (tried it offline with a Spit 2a with the quick mission where one can take off from an RAF airfield to cross the channel and online in a Tigermoth on a server set up by a friend. Both times the same issue):

One wheel seems to stick deeper in the ground than the other making the wings very unlevel - considerably unlevel. It seems to occur particularly on the right wheel (Tiger Moth and Spit) but cannot exclude that other wheel is concerned too.



I have some doubts about the artificial horizon of the Spit 2a. Not sure if it works as it indicates most of the time a steeply inclined horizon even when I fly considerably level.

Does the ground texture when having gras turned off also this dreadful look for you?

Last edited by 41Sqn_Stormcrow; 04-02-2011 at 06:14 PM.
  #6  
Old 04-02-2011, 06:34 PM
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TheGrunch TheGrunch is offline
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Disabling Catalyst AI has no effect, still the same graphical glitches. One of the huge group of He 111s survived this time though by turning aside!
  #7  
Old 04-04-2011, 12:11 PM
senseispcc senseispcc is offline
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Wink Fiat G50

I have flown in it only once but I did see that none of the instruments did work in this Fiat G50!
  #8  
Old 04-04-2011, 12:54 PM
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Radio comms are broken, can't communicate with either flightmembers nor ground control.
__________________
  #9  
Old 04-04-2011, 02:02 PM
Buzpilot Buzpilot is offline
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My GPU runs very hot, I read somwhere else it's running 100%, so until next patch that fix that, I'll have to leave CoD alone.
Also some minor bugs I noticed; All full realism...
The Throttle moves to zero input, if pressing 'I' don't do a successful start. (please kill that ghost, no automatic help needed on full realism)
In full mission builder, the first Hurricane, with Rotol prop ( guessing here), have some strange control while warming up, could not lower full mix, but it suddenly went from max to bottom when i once selected more mix.
Also the two different Hurricanes can't use same Ammo loadout, saved different places i guess.
I wish there was a copy and paste function for ammo loadouts, from weapon#1 - #8
  #10  
Old 04-04-2011, 04:44 PM
Wolf_Rider Wolf_Rider is offline
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nvcp seems to recogise only the .exe. name

eg... assign COD launcher.exe and the DCS (launcher.exe) icon will appear after closing nvcp and reopening.


pilot controls aircraft after "bailing out" after ground belly landing
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