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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #391  
Old 09-10-2009, 08:55 PM
Wissam24 Wissam24 is offline
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Hi - I've been lurking these forums for a bit since the game came out. I have a few suggestions and possible improvements. Apologies if these have already been said.

Firstly, why doesn't the Stuka howl when you dive? The howl was what made it what it was! And, while this would probably be hard to code, how about it's automatic dive brakes? Those would be incredible! The Stuka is an awesome plane form the Second World War, that deserves special treatment.

The Mustang really needs improving! It's awful compared to other planes, but in the war it was considered one of the better fighters.

You have said that some of the suggestions from people for planes wouldn't work because they do not fit into the campaigns. That's what DLC is for! Giving us planes that don't fit in, but we'd love to fly. I'd like to list planes here if I may that I think should be in the game, and these have probably been said hundreds of times. Needless to say, this is a personal list. And bear in mind the planes don't have to be GOOD, but their appeal is their looks, history, whatever.

Lancaster
Mosquito
B-25 Mitchell
F-4U Corsair
Westland Whirlwind
Handley Page Halifax
Do 335 Pfeil
XF5U Flying Pancake
B-29 (with or without Little Boy)
P-61
Do 217
Ta 154
BA349
Pe-2
Tu-2
and go on, why not, the Zero
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  #392  
Old 09-10-2009, 09:00 PM
caphead caphead is offline
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Default i want to bitch about this game!

i just want to be able to fly a damn plane with one of the available ps3 controllers! full rudder on/off is real problem! no hat look is another! and not being able to map the axis on a reg controller is also a problem when you fly model aircraft as a hobby!

hope this gets fixed in a patch. as of right now im sitting here with a game and two sticks that i bought hoping to fly the right way. and there sitting here just waiting for any word of a fix! I dont know what the problem is, i do not see one EA logo on my game box! why cant we get a answer, or even some glimpse of hope that a fix is in the works for the control issues? adding a rudder sensitivity adjustment would be a good idea also! anyways

end of rant!
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  #393  
Old 09-10-2009, 11:41 PM
beaker126 beaker126 is offline
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Cool

A great game to be sure but it would be nice if maybe on the single missions you could pick from more than one plane. The pool could still be limited to what would be appropriate, ie no P-51 Mustang while playing as the Russians, but being able to change it up a little would be nice.
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  #394  
Old 09-11-2009, 07:02 AM
Wissam24 Wissam24 is offline
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Quote:
Originally Posted by beaker126 View Post
A great game to be sure but it would be nice if maybe on the single missions you could pick from more than one plane. The pool could still be limited to what would be appropriate, ie no P-51 Mustang while playing as the Russians, but being able to change it up a little would be nice.

I agree, I was expecting to choose from all the planes in campaign when I heard there were unlocks, and I was kinda disappointed.

I also think it should be possible to select, in SP training, 0 enemy fighters, instead of a minimum of 1. That way you can fly around on a free map, just rollin' around having fun
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  #395  
Old 09-11-2009, 07:57 AM
Tolo Tolo is offline
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Hi,
it would be nice to have the following as aditional options or improvements in the game on the ps3:

- mappable controls for the thrustmaster or at least the brakes should work
or a shift button to assign more functions
or a possibility to assign to two different mappings of the Thrustmaster different functions
- free 360° view on the cooli hat, eliminate the deadzone
- the option to play the missions, training or campain with a start and landing
- the option to choose "0" enemies in Training
- and maybe also an option for the flaps in realistic too, to choose as automatic or manual. Therefore more Buttons on the Thrustmaster

At all the Game is allready great! The best flygame on a console i have ever seen! Thx! The suggestions would make a more simulated feeling playing the game.
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  #396  
Old 09-11-2009, 08:36 AM
Atila Atila is offline
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Quote:
Originally Posted by Tolo View Post
- the option to play the missions, training or campain with a start and landing
- the option to choose "0" enemies in Training
Maybe not being pulled to the menu as soon as the mission is acomplished will help.

Often I have the sense (wrong of course) that they dont want I enjoy too much his wonderful game.
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  #397  
Old 09-11-2009, 08:50 AM
n-off n-off is offline
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Hi! This is my first post here. Been playing the PS3 version with my Thrustmaster HOTAS Stick. The game is very very good.
My suggestion for braking and WEP using the throttle:
It seems like your using the whole 0-100 scale for speed. Which means that you can't fly on 100% speed (it will always go into WEP) nor brake. Why don't you just adjust the scale so that 1% throttle equals 0 speed and 99% throttle equals 100 speed. So the max (100% throttle) and min (0% throttle) settings could be used for WEP and braking.

Another thing. The look around function:
Why don't you just get rid of the look down function when pressing down and use that movement to look back on your six? looking down on the instruments is pretty neat, but not really helpful and when in virtual cockpit looking straight down is kind of unrealistic anyways.
Other than that, the game is almost perfect.
Oh one more wish: it would be cool if emergency landings were possible and if successful the plain could be repaired...
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  #398  
Old 09-11-2009, 09:08 AM
H Lecter H Lecter is offline
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Quote:
Originally Posted by n-off View Post
Another thing. The look around function:
Why don't you just get rid of the look down function when pressing down and use that movement to look back on your six? looking down on the instruments is pretty neat, but not really helpful and when in virtual cockpit looking straight down is kind of unrealistic anyways.
But please keep that to the virtual cockpit. In cockpit view I would hate not being able to see the wonderfully modelled and working instruments. It defeats the purpose of having them I think.
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  #399  
Old 09-11-2009, 09:24 AM
beaker126 beaker126 is offline
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Hey while we're all hoping maybe a P-39 Airacobra and a P-40 Warhawk, in Russian skins would be sweet.
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  #400  
Old 09-11-2009, 11:29 AM
FreakerUK FreakerUK is offline
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Hey Anton, Great job on the game, you guys have done stellar work, and made many people very happy with the results
Personally i have been waiting for this title ever since i 1st saw the 1st trailer over a year ago, even went out and bought myself a new flight stick.. lol

heres a few suggestions ive notice that would make this awesome game even more awesome
On PS3 version, be able to setup private servers (passworded) or reserve slots for friends.
To be able to play again with same group of people without dropping back to the setup lobby.
Internal gunner positions (with modelled interiors at some point)
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