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#31
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although not acurate or real..... how about..
a recreation of 633 squadron?? flying your mossie down the fjord in norway with flak everywhere and enemy fighters.... trying your best to bomb that factory ![]() that would be superb!! |
#32
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Well......anything with the Mossie would be superb for this game. |
#33
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#34
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I'm liking the idea of flying a mossie!!
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#35
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![]() My little nephew had one the other day. They haven't changed at all. Anyway, sorry back on topic... |
#36
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Ok, I have spent all day rethinking things I would like to see in the game, some of it we might get, some we probably won't, can't get it all.
Night-fighter missions: Mosquitos for the Brits; P-61 Black Widows for the Americans; 110's for the Germans; I am honestly not sure about Russian night fighting, my thesis was on the Luftwaffe and I guess I just never read about them. P-40 in all its variations Operation Torch - down and dirty desert fighting with a lot of ground support missions, sandstorms, difficult navigations, etc. The Tempest and Typhoon, how can you have a WW II game without them? As one guy before me said, The Falaise Gap campaign - air power played a major role in that campaign and a lot of pilots lost their lives doing high-speed, low-level missions, doing everything they possibly could to save the lives of allied ground troops. Give us an online mode where the history of the war is slightly irrelevant. Players choose a side and there is an ongoing war. Your faction gains ground depending upon airfield captures or wins. Then your faction is able to use that airfield in the war. Like the old conquest mode in MechAssault 2. Maybe a "What If..." campaign where the Luftwaffe didn't screw up so bad and held on a little longer; P-38J/L - they played a big part in Europe, not as much as the Pacific, but it was a great attack platform; Customizable Aircraft! I don't mean totally unrealistic, Andy Warhol disaster art, just the kind of customizations that were available: nose art, squadron paint schemes, the little things that mattered. On that note: Squadron/Clan Support - If people had a squadron system built into the game, squadrons could fight other squadrons, everybody could work together towards a common goal. Some squadrons might have guys that are expert bombers, while some are better fighters. Squadrons could work together to play to their strengths. It might take more than 16-player online support, but PS3 has it, why can't the 360 as well? Finally... Photo Reconnaisance missions - those guys had serious guts, you take an unarmed plane into hostile air, be as fast as you can and as accurate with the camera as you can, relying only on God, good pilotage and airspeed to keep you alive. They have done such an amazing job representing how flying really works in this game so I almost feel guilty asking for more from the developers. But, a wish list is a wish list. Last edited by redtiger02; 08-29-2009 at 02:34 AM. |
#37
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#38
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They could even make it a multiplayer mission. Fox and hounds type thing. The photo-recon guy has to get in and get out, the interceptors can't see him on any radar, they have to physically spot him to kill him. It wouldn't be any fun if they could spot him on radar instantly, it would be a pack of dogs on a 3 legged cat.
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#39
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Planes. MP modes. And historical missions.
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#40
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633 Squadron - So Bad, it's Good.
How about a precision attack on Gestapo HQ? With better realism than the Movie, of course... LJB ![]() |
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