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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-10-2012, 11:18 AM
Skoshi Tiger Skoshi Tiger is offline
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Waiting will be very hard!

Thankyou for the update and the skin templates!

Last edited by Skoshi Tiger; 02-10-2012 at 11:40 AM.
  #2  
Old 02-10-2012, 11:19 AM
maki4444 maki4444 is offline
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The coutryside looks amazing, really as well as the ju 88, I remember those from the Il2 FB days

Now I know soooo many people are gonna be like.....why are the devs wasting time on the controlable flak, we need ai improvements we need to stop memory leaks w want the patch faster we want bom faster we want the pacific theatre faster, we want the mediterranean faster, we want more flyable planes


Great job 1C keep em comming

The Flak actually reminds me of Air Warrior 2, you could even play tanks in that game. The game was my first flight sim and it was epic
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Old 02-10-2012, 03:47 PM
Hunden Hunden is offline
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Quote:
Originally Posted by maki4444 View Post
The coutryside looks amazing, really as well as the ju 88, I remember those from the Il2 FB days

Now I know soooo many people are gonna be like.....why are the devs wasting time on the controlable flak, we need ai improvements we need to stop memory leaks w want the patch faster we want bom faster we want the pacific theatre faster, we want the mediterranean faster, we want more flyable planes


Great job 1C keep em comming

The Flak actually reminds me of Air Warrior 2, you could even play tanks in that game. The game was my first flight sim and it was epic
I believe they just showed the tank being controlable in the last part of the video.
  #4  
Old 02-10-2012, 02:46 PM
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SiThSpAwN SiThSpAwN is offline
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Nice update, how about next Friday a video of in game play with new graphics? Well that is if we dont get the patch next week...
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Old 02-10-2012, 03:48 PM
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mazex mazex is offline
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Originally Posted by Brainless View Post
I think that new graphics engine will not look very different from older. It will be (I hope) more smooth (less stutters), with better frame rate, and without memory leaks.
If you read this thread you will notice that it's not done in the new graphics engine...

Mazex
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Old 02-10-2012, 03:50 PM
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Originally Posted by Hunden View Post
I believe they just showed the tank being controlable in the last part of the video.
Read BlackSix teasing answer to my fishing regarding that earlier in this thread. Reading between the lines, he pretty much confirms that we will get to see drivable tanks next week

Edit: I'm right now trying to grasp how nice drivable tanks on a 128 player server would be... Put that on a fairly small map and do some capture mechanism like CTF in the shooters. Flying CAP for real tanks is a a whole new level of immersion for me. The problem often is the size of the maps like in Warbirds where you had to drive for an hour only to get blasted by a Stuka... One main problem there was the barren landscape - but I guess tank vs tank would be a lot more fun in CLoD!

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Last edited by mazex; 02-10-2012 at 04:04 PM.
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Old 02-10-2012, 03:58 PM
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bongodriver bongodriver is offline
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Quote:
Originally Posted by mazex View Post
Read BlackSix teasing answer to my fishing regarding that earlier in this thread. Reading between the lines, he pretty much confirms that we will get to see drivable tanks next week

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Old 02-10-2012, 04:08 PM
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Originally Posted by bongodriver View Post
It was a deffinite promise, Oleg told me in a dream once.
Mmm, those Oleg dreams are good stuff. Makes those 16 year old dreams of the good looking young teacher feel boring

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Old 02-10-2012, 04:46 PM
BaronBonBaron BaronBonBaron is offline
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Thank you Black Six and team for the nice update and video!!
We all appreciate your hard work and continued weekly communication!!

God bless.
  #10  
Old 02-10-2012, 07:41 PM
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Quote:
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Lastly, for something completely different, a first part of a two-part surprise.
Just watch:


This is, of course, still WIP.
BoFo FTW!

After seeing this, hopefully we won't be seeing any more questions as to WHY the ground vehicles in CoD are SO DETAILED!
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