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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 07-16-2010, 03:49 PM
arjisme arjisme is offline
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Nice update!

Question: is that Wellington nose gunner being a hero? In shots 4 & 5, the flames have pretty much engulfed the aircraft and he is still at his position targeting enemy fighters. I would think it is time to jump!
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Old 07-16-2010, 04:06 PM
Intz Intz is offline
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Thank you Luthier for another up date!
HE111 looks great!
My friend did not belive those updates is screenshots from game
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  #3  
Old 07-16-2010, 09:27 PM
Avimimus Avimimus is offline
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Quote:
Originally Posted by arjisme View Post
Nice update!

Question: is that Wellington nose gunner being a hero? In shots 4 & 5, the flames have pretty much engulfed the aircraft and he is still at his position targeting enemy fighters. I would think it is time to jump!
The nose gunner is the last person to see the flames...?
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  #4  
Old 07-16-2010, 10:58 PM
caprera caprera is offline
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Fire still sucks
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Old 07-17-2010, 01:37 AM
Sturm_Williger Sturm_Williger is offline
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Quote:
Originally Posted by caprera View Post
Fire still sucks
I think one has to also bear in mind that a static screenshot may not capture dynamic flames at their best.
I'm sure there are many programming tricks used to achieve the look of realistic flames which work best when all is in motion. A screenshot may well capture the action between renderings of some of the flames making it look less than brilliant.

That said, I think the flames we see look pretty damn scary and realistic even in the static shots we have been shown.
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  #6  
Old 07-17-2010, 05:27 AM
~BeoWolf~ ~BeoWolf~ is offline
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Hey Ilya, what's going on with Project Galba?

Have not seen anything on that project for quite some time, is it on hold while you fine tune SOW?
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  #7  
Old 07-17-2010, 07:27 AM
caprera caprera is offline
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Quote:
Originally Posted by Sturm_Williger View Post
I think one has to also bear in mind that a static screenshot may not capture dynamic flames at their best.
ù

I tried but still they look like from another game. And the color itself seems too cartoonish to me...
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  #8  
Old 07-18-2010, 02:11 AM
AC_Black AC_Black is offline
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~S~

Thanks again DT looks great
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  #9  
Old 07-18-2010, 07:15 AM
Chivas Chivas is offline
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Fire is very dynamic and can only be fairly critiqued after seeing it in a video. Saying the fire suxs at this juncture would be a noob comment.

Last edited by Chivas; 07-18-2010 at 07:18 AM.
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  #10  
Old 07-18-2010, 09:07 AM
Sutts Sutts is offline
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Thanks for the update guys, impressive stuff.

The trailing fire is really good. I think you'll have to see it in a video to get the full benefit though. You can get away with lower resolution textures in areas that move or change rapidly like the fire. I'd rather see the developers make frame rate saving decisions in areas that aren't really noticable like this. If we go 100% photorealistic on everything then it will never run on most people's PCs.

The fire inside the fuselage is fantastic and very scary looking. Never seen anything as real looking as that before in a sim. I particularly like how the fire has highlighted internal details like the flare chute tube (I think) in the rear fuselage.

Cheers
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