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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Closed beta is an excellent idea. The moderators could easily nominate a selection of the relatively impartial (or at least truthful) forumites. Get them to sign an NDA if necessary (most wouldn't even read it in my experience) and pass betas through the testers before RC stage.
The devs clearly don't have time to test thoroughly so why not? It would certainly save on the more embarrassing errors like planes that don't start... |
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#2
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It's lip service, nothing more. If this patch is crap I'm just going back to 1946. I've already parked one foot into HSFX.
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#3
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Quote:
@Luthier, take a break and do the same to see how easy life could be. Return back to the roots of this great product and refine it without ruffle or excitement. |
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#4
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Of course they won't do it. This is apparently the last patch so no point even discussing it for CoD. And I doubt they will do it for the sequel due to a mixture of pride and confidence about their progress. Hope I'm wrong, though.
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#5
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Hopefully the next release will be more controlled. |
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#6
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Fellas am I missing something here?RC released has bugs, bugs get reported and they are worked on and fixed before the final Steam release..
I don't see what people are hyping on about? If they checked the patch for every bug known and listed then what would the point of a RC be? It would be official rules right? Granted if you fly the hurri your be a bit pissed but its a bug, this isn't the final released patch... Do some of you actually think they do this on purpose? Release and re release bugs into the game to pi#s everyone off..? |
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#7
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first of all, re-introducing bugs you've already solved in previous versions shows very, very bad code knowledge, programming or versioning control. most probably all of them.
secondly, they does not look like they weren't testing anything, they were simply not tested anything. they've just thrown them together the last version they had on their subversion, and that was it. as a third point, don't you imagine CoD is a different branch in the code than BoM. Considering they will work together, it is the same base code, which means what we see right now in CoD is exactly the state in which BoM is too. Which is nothing short of disastrous. Their "pace" of fixing things, more than one year and a half after release is almost zero. For God's sake, other companies are making a whole new product, from the scratch, within this period of time. they were not able to just fix some simple things. I can not see how this might work for BoM, no matter how hard, or from which angle I'm trying to look at it. At this point, a realistic expectation would be to expect them fixing anything they can at this crawling rate (with many previously working things getting broken) until they'll have to close the business for good, most probably at the time the BoM sale results will come in. And the optimistic one would be to have them release the code, so that we can work on it by ourselves. As MJ said, this is it! |
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#8
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Jamz, everyone expects bugs in a Release Candidate -- no question. But HUGE, GLARING, ones? We rightly figure that this Release Candidate means the devs are getting towards the end here, and they need all of us to find the type of bugs that are subtle and easily missed. After all, this is it. No more added features or improvements to CoD until maybe "the sequel" --- a long time away (we're still waiting on the June announcement for THAT).
Instead of a near-finished product that needs some tweaking and some bugs to hunt down, we get a sloppy patch with aircraft that won't even start ( ), and others that can barely get halfway to their service ceiling before they start shaking and spluttering. Other longtime missing/broken features such as AI and Comms haven't even been addressed. Even the long-awaited readme hadn't even been edited to remove previous beta items -- such as the nerfing of the Spitfire 2a and Hurricane Rotol. Sure, NBD except it points to astonishingly sloppy and careless work by a dedicated, hardworking development crew. Was there no leadership at all for someone to say, "OK, look guys, before we release this let's just fire up a few PC's and run a few quick missions -- let's focus on some of the known problem areas". To be sure, some "oopsies" would've been spotted right away, tweaked or fixed, and then at least that would permit the rest of us to work on spotting the less obvious bugs. At the very least, Ilya could have taken 10 minutes to proof his readme file, delete the old stuff (which gave more than a few of us a bit of concern), and deliver a more polished, professional summary of the hard work done on beta 1.09. If the glaring bugs had occurred at the last moment, then a quick mention in the readme would at least acknowledge these are known items to be squashed. We have no assurances these obvious bugs will be fixed, based on established track record. It's a darn shame, as some aspects of this beta 1.09 show real promise, but get obscured by the overall sloppiness exhibited. Hopefully, Ilya will make good on his intentions to answer some of our questions and render all of our concerns and exasperation moot.
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Last edited by ATAG_Snapper; 09-30-2012 at 12:12 PM. |
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#9
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![]() A Release Candidate means the product is 99.5% complete and bug free. It's released to have some final last-minute public testing so just in case some very very rare bugs pop out. I fail to see how this applies to CloD and the current patch? Unless of course in Russia RC means something else?
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Windows 7 64-bit | AMD Phenom II X4 3.4 GHz | GeForce GTX 460 1Gb | 8 GB RAM | SSD | Track IR 5 |
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#10
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Its like repairing a customers car that did not run well and telling the customer that you now have think you have fixed the problem and you have taken the car for a testrun and it now should run well. And when you as a customer get the car it doesnt start at all. And then you realise that there isnt even an engine inside. That will of course make you question how they could have taken the car for a test ride when there was never an engine inside.. Then you try to get hold of the guy at the garage and he is simply is impossible to get hold of and doesnt reply when you call him. |
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