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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 09-07-2011, 11:05 PM
BadAim BadAim is offline
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This is a flight SIM. If the Spit II outperforms the Bf109E in real life, then it should out perform it here. Simple. Your complaint is with the mission designers, or do you have real numbers and comparisons?
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  #2  
Old 09-07-2011, 11:06 PM
Ze-Jamz Ze-Jamz is offline
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If the 109 pilot is an ACE? Ok granted BUT the Spit2 pilot can be a novice and still do well...you can fly a crosshair around the sky untill you shoot something..

You dont have to worry about Speed/energy & height..I can jump in it and not worry about getting in a furball with 2/3 109's OR worry about a Merge with a 109 Co-Alt

Infact 10 mins ago i done just that, same Alt on the merge with a 109, We both went vertical and I got to the top quicker and held it...he was smoking and crash landed 2 mins later...then i shot down another who dove down on me with loads more E, within pretty much 2 turns ive matched his E state, 10 secs later..dead...neither of these pilots were novices

Surely it wasnt that easy in RL? If it was then we would have had alot more big scoring aces!
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  #3  
Old 09-07-2011, 11:20 PM
pupo162 pupo162 is offline
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Quote:
Originally Posted by Winger View Post
Go fart around elsewhere Pupo Explanation: German Pups = Fart.
Ah and let me guess. You fly allied side mostly? Since noone that prefers flying german has left big fun since this practice started. Just take a look at the numbers. Post this habbit the sides were most of the time even with some runaways to the one or the other side. Now there are jusut a few Germans and believe me even those will vanish if it stays like that. They simply start flying allied. And only the noobs that dont know it better jump into the coffin named 109. Even a bad Spit pilot in a IIa must be just stupid to loose a fight against a 109 on even energylevels. Even if the 109 is an ace.

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  #4  
Old 09-07-2011, 11:49 PM
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Jugdriver Jugdriver is offline
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Originally Posted by Winger View Post
I mean it wasnt even present in the BOB in significant numbers
This is not really correct, there were 7 fully equipped Spitfire II squadrons by the end of October, which is about 40% of the acitve Spitfire Squadrons, that is a significant number.

That being said the Spit II should not be 100KPH faster than a 109 E at any altitiude, that is excessive to say the least.

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  #5  
Old 09-07-2011, 11:56 PM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by Jugdriver View Post
This is not really correct, there were 7 fully equipped Spitfire II squadrons by the end of October, which is about 40% of the acitve Spitfire Squadrons, that is a significant number.

That being said the Spit II should not be 100KPH faster than a 109 E at any altitiude, that is excessive to say the least.

JD
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100kph? It's not that much faster lol that is a massive difference...20-40kph maybe
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  #6  
Old 09-12-2011, 01:19 AM
Ze-Jamz Ze-Jamz is offline
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Originally Posted by VO101_Tom View Post
Do you decide how authentic an original report is based on the programming of a game? Should happen reverse for this in a normal case??? I do not dare to ask it, which simulators you thought of...
Lol, I know what your trying to say but your miles away from what I mean..

You've just stated it yourself, we can only go by what we read, the Devs can only go by what Data they have as every bit of info wrote by pilots is like you've said a bit biased..

Every ww2 Sim I have played, cfs3,ww2ol,il2 and now this have a 109 & spit...now every developer has modelled the spit to turn better and retain 'E' better.. the 109 to dive better and climb better etc etc

That is my point, regardless on what we think, it's been like this since ww2 sims have graced us with their presence yes?

I don't know what's right, who's right, what's accurate and what's false... I go by what I see have read myself and what sim developers have implemented into the games I've played..those basic strengths and weaknesses have always been the same..

So if for some reason now were saying the spit was a better in the dive, the climb and the turn...oh and top speed too then all those diff Devs had it wrong then?

That was all I meant by my comment, thought that was obvious too
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Old 09-12-2011, 09:40 AM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by Ze-Jamz View Post
Lol, I know what your trying to say but your miles away from what I mean..
Ok, we misunderstood each other. I thought we are talking about Spit IIa
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  #8  
Old 09-12-2011, 10:14 AM
Ze-Jamz Ze-Jamz is offline
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Originally Posted by VO101_Tom View Post
Ok, we misunderstood each other. I thought we are talking about Spit IIa
~S~

Lol I was

Right up until the Early Spit-V and the 109-f4 then the Spits started to get the edge so that whole BnZ tactic with the dive speed, climb speed and turn radius (at speed) fell down to the introduction of the FW-190

I know this is just a rough sketch if you like but you get my meaning..

In a nutshell the Spit2a should not have that much of an advantage over the 109-e4 that we see in game presently irrespective to FM's, right or wrong, documentation etc...Im talking about what we have in game right now
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  #9  
Old 09-14-2011, 09:17 PM
Ataros Ataros is offline
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Do not know if this video was posted before but hope it can bring some faith in Emil back.

4 vs. 4 it should not be as bad as 1 vs. 1.




PS. I know that it is easier to say so than to do it but I think the idea should be not to outperform or outfly the Spit2 but to kill it using E4's superior and deadly firepower on the 1st or 2nd pass. Of cause not 1 vs. 1.

Last edited by Ataros; 09-14-2011 at 09:29 PM.
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  #10  
Old 09-15-2011, 12:33 PM
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David198502 David198502 is offline
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thx tomcat for your answer.
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