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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 06-10-2011, 11:26 AM
TomcatViP TomcatViP is offline
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Originally Posted by von Pilsner View Post
I don't know about hyperlobby support, but in the Steam/Valve/VAC games I play if you use the switch '-insecure' it disables VAC. Server and client have to be same, insecure client can not connect to VAC server, etc...

I suspect the approving of mods by the dev team won't really happen terribly fast (even when SDK is released) as I really don't see the dev team having a ton of time/manpower to approve/deny/check all mods, hopefully I am wrong.
I strongly hope that devs won't EVER give unlimited approval to modder.

It's time for those guys to stop hijacking ppl works and customer money. The free soft comm still wait for a valuable freeware Mil sim. They hve plenty to do in this direction if they really want to help.

If a particular mod is allowed on CoD it might be with full responsibility of 1c not only for the quality of its contain ( no one can't say that CoD user are not comprehensive with soft glitch and patient) but for being in line with players expectation as it was advertized on release.

I like HL but it was an unsecured mess.

I hate hving to run steam on my computer with this stupid marketing soft running in bckgrnd.... but it provide some security against cheater and it's SAFE !

~S!

Last edited by TomcatViP; 06-10-2011 at 11:29 AM.
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Old 06-15-2011, 07:33 AM
FS~Phat FS~Phat is offline
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Im an old boy from Fire Squadron, "Skies of Fire" servers and its been hard for the guys in our squad that manage our servers to keep re-doing stuff when mod patches come out. It's especially hard now we have 3-4 distinct routes to choose which are not compatible. HSFX, UP2, UP3 or stock.

While I have long enjoyed the odd mod on our servers, I'd be happier in COD to see more players online with more detailed maps than more mods and less players, which is what tends to happen on mod servers.

As for HL, Im all for it, its a much better intuitive interface with more info.
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Old 06-18-2011, 05:34 PM
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Richie Richie is offline
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Well what is online play like now? I live in Canada so I won't have COD till July so I have no clue what online play is like. I've been on the Hyperlobby almost every day for 10 years now and I think the Hyperlobby would be perfect for COD unless it's pressent system is better but I don't see how anything could be much better than the Hyperlobby.
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Old 06-19-2011, 10:40 AM
pupo162 pupo162 is offline
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Originally Posted by Richie View Post
Well what is online play like now? I live in Canada so I won't have COD till July so I have no clue what online play is like. I've been on the Hyperlobby almost every day for 10 years now and I think the Hyperlobby would be perfect for COD unless it's pressent system is better but I don't see how anything could be much better than the Hyperlobby.
online play? what online play?
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Old 06-23-2011, 02:16 AM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by Richie View Post
Well what is online play like now? I live in Canada so I won't have COD till July so I have no clue what online play is like. I've been on the Hyperlobby almost every day for 10 years now and I think the Hyperlobby would be perfect for COD unless it's pressent system is better but I don't see how anything could be much better than the Hyperlobby.
I live in Canada and am enjoying the game right now!
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Old 06-23-2011, 02:10 AM
Tiger27 Tiger27 is offline
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Originally Posted by Petrosky View Post
Hello,
I have been wondering if the use of H L without Steam would allow the moders to use there mods without having the worries of the ban system that is in place through steam.

As the use of unchecked mods will bring this sim to the state of IL2 very poor numbers online and little chance of finding servers without the use of said mods.

I know this is a big deal to the modders as they feel they saved IL2 1946 but the numbers
just show thats not so. Pre mod early 2008 always had between 9-14 hundred onliners on
weekends down to current 3-4 hunded onliners mostly using the must have mod servers.

I for one will not buy this sim if moders are allowed to run amuck again.

Petrosky:
I agree, I played IL2 from the beta, but gave up when I had to keep changing the modded version, it just all got to hard.
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