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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-22-2011, 02:31 PM
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Mattius Mattius is offline
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Originally Posted by luthier View Post
(sorry Russian fans, I really wanted to simul-post this in Russian and English as usual but I'm kind of running around with my hair on fire)
That made me smile.

I douse your hair if you make 3-4 Hours, gee that would be great. Good Luck. Any news of an update regarding Radio Comms?
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Last edited by Mattius; 04-22-2011 at 02:35 PM.
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Old 04-22-2011, 03:34 PM
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Originally Posted by luthier View Post
We are working our butts off trying to get a beta patch done for right now, which may still happen - stay tuned. In the worst case, this might be Monday. However we'll do everything we can to roll it out in 3-4 hours.

Stuff in this patch:

1. Major changes to online code, statistics, stability, etc.

2. More performance increases, including streamlined block loading that lets you switch between planes over England and France instantaneously (then watch the landscape underneath load in).

3. Force feedback.

4. True full screen, VSync.

5. Various changes in aircraft animations, FM, etc - a huge list.

6. Lots of changes to ground object AI and DM - another huge list.

7. New IL-2 style QMB missions.

We've also been working on SLI and Crossfire support. Crossfire is probably a couple of weeks out, while SLI is most likely going to wait for the next driver release from NVidia. By the way, SLI/Crossfire hardware should no longer cause slow-downs as of the last patch, so this shouldn't be as huge a let-down as it could have been.

Back to the trenches for me! Stay tuned!

(sorry Russian fans, I really wanted to simul-post this in Russian and English as usual but I'm kind of running around with my hair on fire)
F##K YEAH !!!!!!
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Old 04-22-2011, 04:04 PM
Gourmand Gourmand is offline
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Great news the force feedback patch !!!
good job !
thanks to the dev who work hard for it !

( and the true full screen too )
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Old 04-22-2011, 04:04 PM
kimosabi kimosabi is offline
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Quote:
Originally Posted by luthier View Post

Back to the trenches for me! Stay tuned!

(sorry Russian fans, I really wanted to simul-post this in Russian and English as usual but I'm kind of running around with my hair on fire)
As my customers say to me when I say that: "That's exactly where we want you." And now, I am a customer! HAHAHAHAHAHAHAHAHAHAHHAAAAAAAH!

Thanks, great to see FFB back in the loop.
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Old 04-22-2011, 04:31 PM
superman superman is offline
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Nice one! Thanks.
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Old 04-22-2011, 06:47 PM
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TUSA/TX-Gunslinger TUSA/TX-Gunslinger is offline
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Sounds awesome - Luthier and CoD Team.

Thanks so much for the update.....

S!

Gunny
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Old 04-22-2011, 04:36 PM
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Extreme_One Extreme_One is offline
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Quote:
Originally Posted by luthier View Post
We are working our butts off trying to get a beta patch done for right now, which may still happen - stay tuned. In the worst case, this might be Monday. However we'll do everything we can to roll it out in 3-4 hours...
Good luck.

Hope you get it out soon but I'll be happy to see it when it arrives.

Thanks for the update.
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Old 04-22-2011, 04:50 PM
MegOhm MegOhm is offline
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Great News, Could we look at Multiplayer for the next one?
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Old 04-22-2011, 04:55 PM
Phazon Phazon is offline
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Originally Posted by MegOhm View Post
Great News, Could we look at Multiplayer for the next one?
The very first note for the patch is major changes to the online code.
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Old 04-22-2011, 04:56 PM
Blackdog_kt Blackdog_kt is offline
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Excellent news as usual, thanks for being committed to making this a success.
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