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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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A flight sim is basically a giant collection of effects and graphical representations to enable a 3rd party to experience flight. 90% of those very essential effects are not going to pass a test geared towards strobe sensitivity and epilepsy. The last 4 months or so that should have been used to go full speed and implement, correct, and optimize features that were advertised as in the game were actually spent ripping them out and replacing them with a lesser placeholder. When it became obvious that the amount of work that was needed to individually fix these issues was not available, this "filter" was added to get past the "test" and hopefully get the game at least released. Now, assuming that 1C and Ubi keep funding, and the developers keep developing, it will take many months of work to replace all the issues in the game so that the filter can be removed. Lets all be optimistic and say they are able to get the funding to keep running and fixing, when they are done, the filter will be removed, and the game will NOT be the game we have been looking at. All those effects so crucial to flight sims will have been removed.. And remember also, that the game is a mess because of the time they wasted trying to implement it in the first place...so now they need to divide resources between fixing obvious issues with the Sim, and ripping out things that will enable the filter to be removed eventually.. This is in no way a trivial issue.. I'm sure the Dev crew is devasted after the time, effort, and stress they had to deal with to get this close to finally releasing it only to have their plans dashed at the last minute.. Don't be shocked if this doesn't end up like Falcon 4.0 did.. never finished..
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MSI P67A-65D Intel i5 2500K @ 4.2 Gig 8 Gigs Corsair DDR3 1600 RAM XFX 6970 Video Card Win7 64 Bit Home Ed ATI 12.3 Driver Package WD Caviar 7600 RPM HDD ATI CCC at DEFAULT settings |
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#2
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What exactly do you expect a Global Illumination simulation of lighting using radiosity derived shader maps? We aren't there yet eventhough instant radiosity is now possible with CUDA. Heck this HDRI effect on the cockpit surely isnt realistic either but then to get soemthing close to our eyes requires alot more computational reousrces plus 'participating media' computations as well plus the whole computational fluid dynamics to make things feel the way they do. This is a FUN simulation afterall
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#3
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#4
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OMG! CloD doesn't model every photon! - Or more accurately, it doesn't model every alternative place we might detect a photon depending on which Multiverse we are in, or which of Schrodinger's cats we last tickled under the chin, or...
That's right, it is a simulation of reality, not reality itself. It isn't perfect. Only a fool would expect it to be. |
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#5
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Last edited by David Hayward; 03-29-2011 at 05:09 AM. |
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#6
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#7
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Tanner, let's assume there is no reflection in the canopy even at the highest settings. Can you think of a better way to mention that than "There is every indication that those stunning cockpits are ridiculously inaccurate with respect to lighting"?
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#8
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You're entitled to your opinion, but I can't say I know what shadows look like inside a fighter cockpit. The video you linked really didn't provide conclusive evidence one way or the other, and for all we know at higher settings than the OP's video there are reflections on the canopy. We certainly see light reflections on it in a few of the videos scattered on the forums. I can see where you might be concerned, but I have not seen any evidence that supports your claims about the in cockpit shadows being wrong, and even if they aren't 100% accurate I don't see how you can declare the visuals in the cockpit as anything less than stunning.
Last edited by Kikuchiyo; 03-29-2011 at 06:08 AM. Reason: Rereading and corrections for accuracy |
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#9
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Sadly, I suspect you'd complain even if you got your hands on a real Spit. |
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#10
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Strop trolling, contribute something to the discussion or contest a point instead of making these snarky jabs at people (and I stand by this no matter who is being criticised, even if I disagree with them).
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