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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #151  
Old 07-23-2010, 01:17 PM
stivoknis stivoknis is offline
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Thanks
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  #152  
Old 07-24-2010, 12:43 AM
Peregrinus Peregrinus is offline
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OT:

Quote:
Originally Posted by Sentencer View Post
So, I just installed the mod today, and went to purchase a new mothership...
...

That error picture seems to say: "rabota skanjera blokirujetsja vnješnim istočnikom", which could be translated as "Scanner work is blocked by external source".
I really want to know WHY is that picture there...
(Which scanner? Why is it blocked? With what? ... )
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  #153  
Old 07-24-2010, 03:23 PM
Goblin Wizard Goblin Wizard is offline
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It's a default picture for ships which don't have their own background picture - most of the AI ships which weren't supposed to be controlled by player.

btw after a little break I'm back to modding SW3 so most of these ships will be fully manageable.
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  #154  
Old 07-25-2010, 02:11 PM
Rastix Rastix is offline
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Quote:
Originally Posted by Goblin Wizard View Post
It's a default picture for ships which don't have their own background picture
It's for Ctrl + Shift + LMB
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  #155  
Old 07-25-2010, 06:15 PM
Goblin Wizard Goblin Wizard is offline
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Quote:
Originally Posted by Rastix View Post
It's for Ctrl + Shift + LMB
Could you explain?
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  #156  
Old 07-26-2010, 03:09 PM
Rastix Rastix is offline
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It's complex job to make background pictures for all bigships and useless as well.
That's why you can scan for equipment only fighters.
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  #157  
Old 07-26-2010, 05:37 PM
Goblin Wizard Goblin Wizard is offline
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Interesting. I didn't even know that we can scan ships. I've never really needed this. Thanks for info.
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  #158  
Old 07-29-2010, 03:05 AM
stivoknis stivoknis is offline
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Hey Goblin Wizard, not to sound inpatient, but when will the next update of your mod be released? I'm really excited to see what new things you will add.
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  #159  
Old 08-13-2010, 08:02 PM
Avalon4 Avalon4 is offline
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Good mod, the ships look nice... There are some problems I would like to note though, mainly concerning the "non-player" type ships, like Alien Dreadnought.

The ships are pilotable just fine, but some of them do not have ship launching slots. This would be fine if the mothership had its' own defences, but alas, they don't have those either. The equipment screen for these ships isn't present, displaying a somewhat canon error message where it should be. (Edit: See picture above. Also, the CTRL-SHIFT-LMB trick would be used to check enemy ships, yes? That would explain why our scans are being blocked.)

Worst of all, even if a ship DOES have ship bays, attempting to launch any of them results in a CTD. Most likely because the ship wasn't designed to launch ships, so when you try to, the game gets confused.

Again, great project, I couldn't script my way out of a paper bag so it's nice to see others being creative with our favorite games.

Last edited by Avalon4; 08-13-2010 at 08:05 PM.
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  #160  
Old 08-13-2010, 08:37 PM
Goblin Wizard Goblin Wizard is offline
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Thanks. I'm fully aware of all problems with these ships. That's why they have their own category in the shop. Speaking truth, I've got all of them ready. I'm working on other parts now but.. you know.. the weather outside doesn't motivate me to stay at home. I need 4-6 hours in a row to put things together and test them. Maybe I'll just release only those ships for now. Storms are expected this weekend. They should help .

Last edited by Goblin Wizard; 08-14-2010 at 11:34 AM.
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